Insane Overpowered Weapons mod 2.0 is a mod for GTA 5 that greatly increases the power of the weapons available to you. With this mod, no one in the world of GTA 5 will be able to match you in firepower.
Mod changes:
Baseball Bat: After being hit, sends opponents on a final flight.
Armor Piercing Pistol: Shoots farther and faster, has enough bullet power to move cars, fires 4 bullets per shot with minimal spread. Removed reload.
Assault Rifle: Shoots farther and faster, destroys vehicles with ease, fires 6 bullets per shot with a small spread. Removed reload.
Combat machine gun: shoots farther and faster, destroys cars, 2 bullets per shot, no spread. Removed reload.
Micro SMG: similar - shoots farther and faster, destroys cars, 2 bullets per shot, no spread. Removed reload.
Sniper rifle:
Assault Shotgun: Shoots faster, farther, destroys cars and helicopters with one or two hits, fires 150 bullets per shot, and has no reload.
Grenade Launcher: Shoots faster and farther, stronger explosions.
Six-barreled machine gun: shoots faster and further, annihilates any vehicle, fires 8 bullets per shot and has a rate of fire of about 400 rounds per minute, has no reload. Use with caution: may cause the game to crash due to the abundance of special effects.
Heavy sniper rifle: shoots farther and faster, destroys vehicles, fires 50 bullets per shot with a small spread. Long range shotgun.
Stickybomb: flies further, explodes more powerfully.
Improved rifle - shoots grenades instead of bullets, has no reload.
The RPG projectile travels faster and farther, with a cooldown of about 0.1 seconds.
No reload.
Shotgun - fires 200 bullets per shot with a large spread, high rate of fire, no reload, slightly longer range and power of fire.
Pistol.50 - shoots RPG shells instead of bullets with a very high rate of fire, increased range and power. Allows you to easily shoot rockets directly from the car.