Description: This is a refinement of EFLC's Nico, which adds all of his clothes and accessories for him. All clothes and their textures are converted from GTA IV. I tried to make sure that everything was of high quality. Plus, the assembly contains the textures of Nico's head and hair from IV and EFLC, since they are different. Cons: 1) Glasses, hats and helmets for bikes are not in this pack, since they are almost impossible to transfer to an NPC character, except for the main character; 2) In GTA IV and TLAD, this model of Niko works fine, but there is a bug in TBoGT - this model of Niko is always wearing a mask. I fixed this, and as a result, there are models in the archive specifically for GTA IV and its DLC; 3) For some reason, the jackets of the Albanians and Claude are not available, I tried to fix it, but oddly enough, the model of the jacket is perfectly drawn in the editors, while the jackets are not available in the game, so I just don't know how to fix it.
Installation:
1.For IV and TLAD:
2) TLAD - In GTAEFLC / TLAD / pc / models / cdimages / componentpeds.img, through OpenIV we throw ig_niko.wdd, wft, wtd.
2.For TBoGT:
From the "For TBoGT" folder, to GTAEFLC / TBoGT / pc / models / cdimages / componentpeds.img, throw ig_niko.wdd, wft, wtd through OpenIV.