In this version of main.scm, almost all missions remain the same, but their difficulty and some goals have been changed.
Below are the specific changes: - Missions are difficult, but not always. - Some missions give weapons. If you do not pick it up, it will remain in its original place. - Missions with TOYS cars have been removed, instead of them there are 4 more timed missions. - Time missions are all new. - New location for health, armor, adrenaline, weapons, furious missions and bribes. - There are hidden things in 10 places. - Lots of new locations for parked cars. - Gangs have different weapons. - The Triad uses Rumpo's car instead of the Fish Wagon. (don't ride the Fish Wagon!) - In the Catalina mansion you need to call on the Banshee. - When completing some missions, there may be bonuses. - Shoreside Vale will open earlier than in the original. - Medic, Police and Taxi missions can be completed much faster.
- Weapons for finding hidden things, slightly changed. - Maybe I forgot to write about something, don't be surprised..
Download the archive, unzip it, in the file "ReadME!" it is written where you need to drop the files from the archive. It is advisable to install over the version of the game with the "Real" mod. The game may crash. There is no need to curse me or panic, just re-enter. If you have any problems, write.