SilentPatchIII (version from 12/28/19) - The Corona Update
This game is certainly great, but it has some problems. This patch fixes some of them.
Changes in this version:
- The mouse will now not go beyond the "game rectangle", which allows you to play it without problems on multi-monitor installations.
- More accurate frame limiter, slightly reducing lag spikes when playing with frame limiter enabled.
- The game will no longer ask for a CD when all audio files have been copied to the disc.
- In 1.0 the armor cheat is now TORTOISE - like in versions 1.1 and Steam.
- In version 1.0, the BOOOOORING cheat now works correctly - like in versions 1.1 and Steam.
- Mouse sensitivity is now correctly saved - like in versions 1.1 and Steam.
- Headlight crowns are now displayed correctly (similar to the PS2, XBOX and PC Steam versions).
- Fixed Purple Nines bug.
- The game now runs slightly better at high FPS. Therefore, it is still recommended to play with the in-game frame limiter.
- The Rhino tank obtained with a cheat no longer stays on the map.
- Now the tow truck can lift the Blist car and cannot lift the Couch bus.
- Firing the M16 in first person now correctly increases bullet spread (so you can't get more than 100% accuracy).
- Reflections on wet roads now display correctly (similar to road reflection fixes).
- "Reintegrated" light glows when receiving weapons/health/armor, bribes, hidden packages and money - these were only shown on PS2 due to a bug in all PC versions.
- The label (destination) is now properly scaled to your screen resolution.
- Texts related to garages and rampages now correctly adapt to your screen resolution.
- Now you will not be repainted for free the whole game.
- Fixed ambulance and firetruck dispatch timers - they now reset in New Game.
- Now the game will not create more than 32 marks - although this never happened in the unmodified game, it could be due to exploits or mods and could potentially corrupt the save.
- The FILE_FLAG_NO_BUFFERING flag has been removed from the IMG read functions - this speeds up data streaming.
- Alt + F4 now works correctly.
- Some car parts are now detached after the car explodes (as intended, but the code forcefully fixed them immediately after being damaged).
- Metric to imperial conversion constants have been changed to more accurate ones.
- Pathfinding for cars chasing the player has been improved (in particular, this could lead to "Decoy" being much more playable).
- All censorship from the German and French versions of the game has been removed.
- Fixed a bug that caused games to freeze if III/VC/SA were running at the same time.
- Car generator counters now work correctly for generators with a fixed number of spawns.
- Keyboard input lag decreased by one frame.
- Fixed a crash after a short game session without a sound card.
- Made the game select metric/imperial units based on local system settings.
- Fixed rendering of "crowns" on non-NVIDIA video cards.
- Fixed the sound of the secondary FBI siren.
- Fixed siren crown placement in Firetruck, Ambulance, Enforcer.
- Fixed taxi light crown placement.
- Fixed spotlight placement for police helicopter.
- Increased the "Bounding box" of the Catalina Helicopter and Police Helicopter so that they don't get cut off at the edges of the screen.
- Fixed disappearance of taps and night windows when viewed from a close distance.
- Fixed a bug due to which light taxis appeared in traffic jams.
Supported game versions:
- GTA III 1.0 (all versions)
- GTA III 1.1 (all versions including Steam and Rockstar Games Launcher)
Changes in this version:
- The mouse will now not go beyond the "game rectangle", which allows you to play it without problems on multi-monitor installations.
- More accurate frame limiter, slightly reducing lag spikes when playing with frame limiter enabled.
- The game will no longer ask for a CD when all audio files have been copied to the disc.
- In 1.0 the armor cheat is now TORTOISE - like in versions 1.1 and Steam.
- In version 1.0, the BOOOOORING cheat now works correctly - like in versions 1.1 and Steam.
- Mouse sensitivity is now correctly saved - like in versions 1.1 and Steam.
- Headlight crowns are now displayed correctly (similar to the PS2, XBOX and PC Steam versions).
- Fixed Purple Nines bug.
- The game now runs slightly better at high FPS. Therefore, it is still recommended to play with the in-game frame limiter.
- The Rhino tank obtained with a cheat no longer stays on the map.
- Now the tow truck can lift the Blist car and cannot lift the Couch bus.
- Firing the M16 in first person now correctly increases bullet spread (so you can't get more than 100% accuracy).
- Reflections on wet roads now display correctly (similar to road reflection fixes).
- "Reintegrated" light glows when receiving weapons/health/armor, bribes, hidden packages and money - these were only shown on PS2 due to a bug in all PC versions.
- The label (destination) is now properly scaled to your screen resolution.
- Texts related to garages and rampages now correctly adapt to your screen resolution.
- Now you will not be repainted for free the whole game.
- Fixed ambulance and firetruck dispatch timers - they now reset in New Game.
- Now the game will not create more than 32 marks - although this never happened in the unmodified game, it could be due to exploits or mods and could potentially corrupt the save.
- The FILE_FLAG_NO_BUFFERING flag has been removed from the IMG read functions - this speeds up data streaming.
- Alt + F4 now works correctly.
- Some car parts are now detached after the car explodes (as intended, but the code forcefully fixed them immediately after being damaged).
- Metric to imperial conversion constants have been changed to more accurate ones.
- Pathfinding for cars chasing the player has been improved (in particular, this could lead to "Decoy" being much more playable).
- All censorship from the German and French versions of the game has been removed.
- Fixed a bug that caused games to freeze if III/VC/SA were running at the same time.
- Car generator counters now work correctly for generators with a fixed number of spawns.
- Keyboard input lag decreased by one frame.
- Fixed a crash after a short game session without a sound card.
- Made the game select metric/imperial units based on local system settings.
- Fixed rendering of "crowns" on non-NVIDIA video cards.
- Fixed the sound of the secondary FBI siren.
- Fixed siren crown placement in Firetruck, Ambulance, Enforcer.
- Fixed taxi light crown placement.
- Fixed spotlight placement for police helicopter.
- Increased the "Bounding box" of the Catalina Helicopter and Police Helicopter so that they don't get cut off at the edges of the screen.
- Fixed disappearance of taps and night windows when viewed from a close distance.
- Fixed a bug due to which light taxis appeared in traffic jams.
Supported game versions:
- GTA III 1.0 (all versions)
- GTA III 1.1 (all versions including Steam and Rockstar Games Launcher)
Category:
Section:
Author:
Silent
E-mail / website:
File size:
207.98 Kb
File replaces:
Uploaded:
Downloads:
2121
Download file
Download From Telegram
fast and easy
fast and easy
-
1578428897_silentpatchiii.zipDownload (0.20 MB)Password: libertycity
-
gtaforums.comDownloadPassword: libertycity
Recommended files
11 March 2019
GTA 3
ORG patch - Texture patch
Returns missing textures and their transparency. That is, it eliminates white textures. It also restores the quality of some textures. It also fixes the bug of black cars in the Steam version. Read more: Some models try to find the right texture, ...
12 October 2014
GTA 3
Grand Theft Auto 3 "Natural HQ textures"
This mod adds high quality objects to the game such as weapon icons, loading screens, game menus, billboards, vegetation, clear radar and roads. On some texture comparison screenshots, the author's nickname is indicated, and in the game itself, the ...
10 November 2013
GTA 3
GTA III [Mod Compilation]
Mod-compilation from a well-known scripter. There are 3 *exe games in the GTA 3 build by Sergey81`: GTA III: - 32 cleo scripts + sources; - several .asi plugins; - ENB Series complete improvements to graphics, vehicles and much, much more. Frosted W...
11 April 2015
GTA 3
Bad Business
GTA III Bad Business is a global addon of a new era. Here the graphics of GTA III have been completely replaced by GTA IV, and the car models have been replaced. The mod includes a lot of new little things and improvements. A completely new plot of ...
18 May 2019
GTA 3
Updated particles (graphics improvements)
Remastered Particles for GTA 3! This large mod includes a large number of small mods that are designed to improve the graphics in your game! The author calls his creation: “a new generation of graphic mods”
23 May 2019
GTA 3
Texture cracker
Russifier for game textures from the Buka company with corrections from 1C. Features: The game archive gta3.img is not being replaced Requirements: Game version - any PC version. Have a good game!
1 July 2021
GTA 3
Xbox Version HD (ModLoader support)
[III] Xbox Version HD (versão Xbox para PC em HD) Update 06/30/2021: - Now the modification is fully compatible with ModLoader; - The weight of the archive has decreased; - Removed optional mods and updated some files. This mod completely trans...
3 June 2019
GTA 3
GTA 3 Just city REDUX v2
This is a mod assembly, former Just city , which was an alternative to Snow city . But the mod grew into something more. And now it's REDUX. What's new? Yes all. The main goal is transformation, new graphics and atmosphere. New lighting system, fe...
23 October 2014
GTA 3
New Graphics 2.5 for GTA 3
New Graphics - mod to replace old GTA 3 effects with new ones. Previous versions were called Real effects for GTA 3. This version also has ENBseries. Changes in this version: - Improved alpha textures - Changed water texture
4 February 2024
GTA 3
Liberty Extended 2.0
This mod adds new game mechanics and changes existing ones, as well as improves the gameplay in general, making it look like more modern GTA. Attention! Old saves don't work, you need to start a new game! ASI-plugins written for the original game ...
24 February 2020
GTA 3
Improved optimized graphics
Enhanced Fine Optimized Graphic. Features: Improved alpha; Improved motion blur; Improved reflection; Improved sky lighting; Improved depth of field with blur.
4 June 2019
GTA 3
Improved weapon purchase
In Ammunition, additional weapons and a purchase in the style of Vice City will appear. Weapons that are not available for purchase in the original are also temporarily unavailable. Weaknesses: If using "save anywhere" DO NOT save in the store. ...
11 December 2016
GTA 3
XBOX Version HD
This mod completely transfers the atmosphere from the XBOX version of GTA III to PC Features of this mod: • Complete replacement of textures with their high-quality analogues. The entire map, HUD, flash pictures, radar and much more have been replac...
16 May 2021
GTA 3
GTA 3 titles upscaled
Intro video GTA 3, increased by 2 times using AI. The original file was taken from the PlayStation version of the game.
2 March 2019
GTA 3
Radar HD version 1.1
The radar texture was created from scratch from a 2d render of the original map. Therefore, it is not only of high quality, but has full compliance with the original card. Compared to the original and other HD radar mods: -high quality -full match w...
Comments 2