This experimental program reads game files (in their original format) and builds maps and some game objects from the game via the WebGL API, allowing you to play GTA 1 right in your browser. Very simple game mechanics and physics are implemented, but in this version there is nothing but foot traffic.
Browser support and Currently only works in Google Chrome/Firefox and requires a decent graphics card. There are a number of graphical glitches such as palette transparency issues and some skew applied at the wrong angle. This implementation parses the game files as they were used in the original games and are therefore far from the optimal format used in this experiment, and especially sprites and color palettes require much more computation than would be needed with a more optimal format .