A program that allows you to edit 3d maps of cities in GTA 1. Main useful functions: - You can change the location of textures in a certain place, as well as "pull" them on collisions without much effort. - You can edit the relief, height and slope of the surface, facades, and assign a specific collision. - Editing the location of passers-by, the way they move, as well as the movement and placement of cars. - Adding and changing parameters, as well as much more.
The program uses textures in low colors for displaying the map and the textures themselves on the map. The program does not use textures in full colors for display.
There are two versions of the program in the archive: v. 1.6 and v. 2.0. There are no errors in 1.6, but after using the program version 2.0, there may be other transport or errors on the map. In version 2.0, you can view the map from any angle, and in v. 1.6 does not.
There is a solution: The fact is that when changing the map in version 2.0, changes in the game itself are not displayed. But if after that you open the same modified map in version 1.6, and click "save," then the changes in the game will be displayed.
For convenience: 1) Change the map in version 2.0 and click "Save". 2) Open the same map in version 1.6 and click "Save" again.
Starting the program: 1) Select the type of card. 2) Select texture file with extension ".gry" 3) Select the map file with the extension ".cmp"