Attach / Unhook Scope
6 October 2012

1.1K
653.00 Kb
35
Description: As you may have guessed by the name, the mod allows you to attach or detach a sniper scope. At the same time, CJ takes an optic from his...
Boomerang
6 February 2022

837
1.96 Mb
34
I decided to make an Australian boomerang. The model is made from scratch, it has 666 polygons. The texture is high quality, 2048x2048 pixels. PS: I ...
Real Vision v1.2
22 April 2023

16.6K
30.26 Mb
22
Real_Vision — modification for the transformation of GTA San Andreas, the purpose of the mod is to make the graphics in the game as close to reality ...
Reversing lights as in GTA VC (Reverse lights) 1.1
21 January 2018

3.7K
628.25 Kb
10
There were already such mods, but I noticed such a flaw that the reverse lights disappear only when the player presses the gas pedal. It doesn't exist...
Chevrolet Camaro SS SA Style
8 July 2016

3.8K
80.86 Kb
15
Представляю вам свою новую работу — Chevrolet Camaro SS SA Style! На этот раз я сконвертировал машину из Need For Speed Prostreet, которая стояла за ...
Black Project or realistic military base v 2.0
27 July 2013

1.6K
801.62 Kb
30
The second version of my "black project". For those who do not know, I explain: this modification makes the military base (zone 69) more realistic. Mu...
GTA V box Save Pickup
5 July 2013

772
1.27 Mb
31
GTA V box Save Pickup. When injustice reigns in our world and the developers clamped down on the PC version of GTA V, it has already been released in ...
Continuation of GTA San Andreas 2
26 August 2012
3.4K
456.46 Kb
27
The Ballas and Vagos gang is growing, the Grove Street Families are finally falling apart, but there are still a few tiny figures that need to be elim...
Map Editor Tutorial v0.32
16 June 2012
5K
705.00 Kb
23
My first tutorial on Map Editor. I wrote about everything.
Real HQ Roads - Real HQ Roads [fixes + new textures]
28 April 2020

9.6K
329.44 Mb
9
Replacement of all roads in the state. I was asked about the roads in the screenshots, and these are the ones I used. I liked this pack, but I had to...