LCS PC Mod Build 1.0
LCS PC Mod Build 1.0 made by LC Team based on a modification of GTA: Liberty City (GTA 3 on the GTA Vice City engine).
The entire Liberty City has been converted, zones and paths have been fixed, train traffic has been added in the Portland elevated. The interiors have been cleaned up, except for the shelters in Portland without coolies and textures, Stoughton without coolies, and not at all in Shoreside.
The map has PS2 and PSP Hud
Installing
1) Extract everything to a clean GTA
2) Now you need to start the game with gta-lc.exe
LC Team
sharpie_eastern
Specific Work: LCS default.ide converting to VC format, Handling conversion to VC format, Map 'INDUST', 'DYNAMIC' 'COMMER' corrections and fixes, Animations conversion to VC format, SCM scripting, EXE fixes/tweaks, Converted beta cars
Mega.
Specific Work: 'COMMER' fixes and corrections.
XEPOMAHT007
Specific Work: LCS Carcols, LCS Default.IDE, Car models, CS Models
Hackman128
Specific Work: Ped models, PED IDE section, ped.dat, pedgrp.dat, pedstats.dat, timecyc.dat, object.dat, paths.ipl, cull.ipl, map.zon, navig.zon, info.zon, HUD, LCS Generic
MAJEST1C_R3
Specific Work: LODHelper, Stories Map Converter 'INDUST' 'COMMER' 'COLMAP', CS Models, waterpro.dat
Dageron
Specific Work: Stories Texture Explorer
theNGclan
Specific Work: PED.IFP fixes
MMProductions
Specific Work: Modeled beta cars
DexX
Specific Work: CarReflections.ASI
Surya926
Specific Work: Weapon.dat
chopthedog.
Specific Work: Creator of 'fixes.asi'
Silent
Specific Work: ANIM conversion, SilentPatchVC.ASI, Ginput.ASI
Viger74
Specific Work: ANIM converter
ThirteenAG
Specific Work: GTAVC_widescreen_fix.ASI
_DK
Specific Work: Mipmaps, Limit Adjuster
TJGM
Specific Work: 2DFX
AK-73
Specific Work: MDL importer, VC: Weather, VC:Traffic
Kalvin
Specific Work: Stadium interior model
ALMOST610
Specific Work: Blistac model
The entire Liberty City has been converted, zones and paths have been fixed, train traffic has been added in the Portland elevated. The interiors have been cleaned up, except for the shelters in Portland without coolies and textures, Stoughton without coolies, and not at all in Shoreside.
The map has PS2 and PSP Hud
Installing
1) Extract everything to a clean GTA
2) Now you need to start the game with gta-lc.exe
LC Team
sharpie_eastern
Specific Work: LCS default.ide converting to VC format, Handling conversion to VC format, Map 'INDUST', 'DYNAMIC' 'COMMER' corrections and fixes, Animations conversion to VC format, SCM scripting, EXE fixes/tweaks, Converted beta cars
Mega.
Specific Work: 'COMMER' fixes and corrections.
XEPOMAHT007
Specific Work: LCS Carcols, LCS Default.IDE, Car models, CS Models
Hackman128
Specific Work: Ped models, PED IDE section, ped.dat, pedgrp.dat, pedstats.dat, timecyc.dat, object.dat, paths.ipl, cull.ipl, map.zon, navig.zon, info.zon, HUD, LCS Generic
MAJEST1C_R3
Specific Work: LODHelper, Stories Map Converter 'INDUST' 'COMMER' 'COLMAP', CS Models, waterpro.dat
Dageron
Specific Work: Stories Texture Explorer
theNGclan
Specific Work: PED.IFP fixes
MMProductions
Specific Work: Modeled beta cars
DexX
Specific Work: CarReflections.ASI
Surya926
Specific Work: Weapon.dat
chopthedog.
Specific Work: Creator of 'fixes.asi'
Silent
Specific Work: ANIM conversion, SilentPatchVC.ASI, Ginput.ASI
Viger74
Specific Work: ANIM converter
ThirteenAG
Specific Work: GTAVC_widescreen_fix.ASI
_DK
Specific Work: Mipmaps, Limit Adjuster
TJGM
Specific Work: 2DFX
AK-73
Specific Work: MDL importer, VC: Weather, VC:Traffic
Kalvin
Specific Work: Stadium interior model
ALMOST610
Specific Work: Blistac model
Category:
Section:
Author:
LC Team
E-mail / website:
Unknown
File size:
139.00 Mb
File replaces:
Unknown
Uploaded:
Downloads:
1476
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