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GTA 6 GTA 5 GTA San Andreas GTA 4 GTA Vice City GTA 3 Red Dead Redemption 2 Red Dead Redemption Other games Mod Development Miscellaneous
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  • GTA Vice City Patch by Cherbet

GTA Vice City Patch by Cherbet

  • GTA Vice City Patch by Cherbet / GTA Vice City (iOS, Android)
  • GTA Vice City Patch by Cherbet / GTA Vice City (iOS, Android)
  • GTA Vice City Patch by Cherbet / GTA Vice City (iOS, Android)
  • GTA Vice City Patch by Cherbet / GTA Vice City (iOS, Android)
  • GTA Vice City Patch by Cherbet / GTA Vice City (iOS, Android)
  • GTA Vice City Patch by Cherbet / GTA Vice City (iOS, Android)
  • GTA Vice City Patch by Cherbet / GTA Vice City (iOS, Android)
  • GTA Vice City Patch by Cherbet / GTA Vice City (iOS, Android)
  • GTA Vice City Patch by Cherbet / GTA Vice City (iOS, Android)
  • GTA Vice City Patch by Cherbet / GTA Vice City (iOS, Android)
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GTA Vice City (iOS, Android) / Various files / Various
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Cherbet
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  • 3 February 2024
    gta-vice-city-patch-by-cherbet_1706975766_443816.rar
    Download (1.16 GB)

Finished work on a patch for the mobile version of GTA Vice City:

Fixed the interior of the Ocean View Hotel, Ammu-Nation on Downtown, North Point Mall, asphalt near the Ocean Drive beach.

Fixed models of "white hotels" on Ocean Beach, Ocean Drive (Night and morning).

Fixed models in Little Havana (Near Robina cafe and store).

Fixed the Hotel near Malibu Club (In one model, there are 2 models at once, which contradicts everything).

Fixed Hotel with transparent windows (clearance visible).

Fixed Pole Position Club (Curtains were transparent).

Fixed stairs (Battered texture (Little Havana)).

Fixed a collision with the police station (Ocean Drive) where it was possible to fail)).

Fixed the texture of the fence and the texture of the Malibu Club name, as well as the coat of arms on the police car (the black background was now as expected).

Fixed crooked asphalt on Vice Point.

Fixed LOD (Long Object Distance) of the First and Second islands (First (Beta hotel), second (Beta tower)).

Used Particle PS2.

Fixed low quality textures on Mali, Vivante, Intel HD Graphics GPU, now they are like on PowerVR (HQ).

Original radio(PC) used.

System requirements (recommended):

Central processor 1.6 GHz Rockchip RK30xx & 31xx/1.2 GHz Allwinner Boxchip A31, Amlogic AML8726-MX, Snapdragon S4/600/800, Samsung Exynos Dual/Quad/Octa, Tegra 2/3/4.

RAM capacity 512 MB/1 GB/1.5 GB/2 GB/3 GB.

The amount of free space on the SSD is 1.6 GB.

Information carrier digital distribution.

Video card Mali-400MP2/MP4/MP8/T604/MP2/MP4/MP8, Andreno 200/205/220/225/320, Tegra 2/3/4, PowerVR MP2/MP4/MP8.

Sound card Realtek, Beats Audio, Tegra 2/3/4.

Input devices: touch (3 points), joystick, keyboard.

Installation:

Install .apk, throw cache into Android

Thank you:

Cherbet (Well, it’s like me).

lukyrediska (Thanks for the help, screenshots, and recommendations).

banticoot (Thanks for the screenshots).

arcan49 (For tips).

Special thanks to Rockstar Games (War Drum Studios) for the crooked port of the game.

© Cherbet97 2013 year. All rights reserved.

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GTA Vice City Patch by Cherbet

Закончил работу над патчем для мобильной версии GTA Vice City:

Исправлен интерьер отеля Ocean View, Ammu-Nation на Downtown'e, North Point Mall, асфальт у пляжа Ocean Drive.

Исправлены модели "белых отелей" на Ocean Beach, Ocean Drive(Ночь и утро).

Исправлены модели в Little Havana(Около кафе Robina, и магазин).

Исправлен Отель около Malibu Club(В одной модели, сразу 2 модели, что противоречит всему).

Исправлен Отель с прозрачными окнами(Виден просвет).

Исправлен Pole Position Club(Шторы были прозрачными).

Исправлена лестница(Заезженная текстура(Litle Havana)).

Исправлена коллизия полицейского участка(Ocean Drive) там где провалится можно было)).

Исправлена текстура забора и текстура названия Malibu Club, а так же герб на машине полицейских(черный фон был, теперь как положено).

Исправлен кривой асфальт на Vice Point.

Исправлен LOD(Long Object Distance) Первого и второго острова(Первый(Beta отель), второй(Beta башня)).

Использован Particle PS2.

Исправлены текстуры низкого качества на Mali, Vivante, Intel HD Graphics GPU, теперь они как на PowerVR(HQ).

Использовано оригинальное радио(PC).

Системные требования(рекомендуемые):

Операционная система Android 2.3+, 3.0+, 4.0+.

Центральный процессор 1.6 ГГц Rockchip RK30xx & 31xx/1.2 ГГц Allwinner Boxchip A31, Amlogic AML8726-MX, Snapdragon S4/600/800, Samsung Exynos Dual/Quad/Octa, Tegra 2/3/4.

Объём RAM 512 мб/1 гб/1.5 гб/2 гб/3 гб.

Объём свободного места на SSD 1.6 гб.

Информационный носитель цифровая дистрибуция.

Видеокарта Mali-400MP2/MP4/MP8/T604/MP2/MP4/MP8, Andreno 200/205/220/225/320, Tegra 2/3/4, PowerVR MP2/MP4/MP8.

Звуковая плата Realtek, Beats Audio, Tegra 2/3/4.

Устройства ввода тач(3 точки), джойстик, клавиатура.

Установка:

.apk устанавливать, кэш кидать в Android

Спасибо:

Cherbet(Ну это как бы я).

lukyrediska(Спасибо за помощь, скрины, и рекомендации).

banticoot(Спасибо за скрины).

arkan49(За подсказки).

Отдельное спасибо Rockstar Games(War Drum Studios) за кривой порт игры.

© Cherbet97 2013 year. All rights reserved.

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