Myths_Maker 2.7 Animal World
We present you an international Russian-Brazilian project!
Myth_maker 2.7 (creator of myths and animals)
A year and a half ago, the initial version of this mod 2.3 was presented. This version is very different from the old one. This is a continuation of the "myth maker", a full version 2.7, sharpened to add animated animals!
So, in this version of the mod is presented:
Animated animal models:
- Bear;
- Wolf;
- Deer;
- Boar/Pig;
- Hen/Rooster;
- Cougar/Lioness/Leopard/Panther;
- Dog;
- Cat;
- Cassowary.
There are also animals without their own animations:
- Fox;
- Chicken;
- Duck;
- Ostrich;
- capybara;
- Cow;
- Sheep;
- Gorilla.
Difference from the old version:
- Adding 999 folders for each character (20 folders in the old version);
- Adding animals from each folder, for 98 locations (7 locations in the old version);
- Adding 11 own random sounds for each animal (in the old version 1 sound);
- Audibility of sounds at 200m (in the old version 20m);
- Ability to add up to 30 different variations of animal models and textures to each folder (in the old version 10);
- Predators now attack other animals as well as humans;
- "idle" and "sound animation" animation time increased to 20s (in the old version 7s);
- All models, textures have been changed, new variations of animal models and textures have been added;
- All animals, except for gorillas, animated cassowaries and chickens, are completely logically settled throughout the game world. Now there are practically no boring lifeless voids in the game;
- Added a new sound reaction system. The animal makes specific sounds when attacked and frightened;
- So far only added for some animals;
- Completely new and simplified, interactive menu! This decision was made by the author of Nadalao, because the old menu was too complicated.
Just like animals are installed in the Animals folder, myths can be installed in the Myths folder. The setup menu is translated into Russian by "English letters, in Russian layout". To open the mod settings menu, enter the "MYTHS" cheat in the game. Then proceed in a logical way, with the help of translation everything can be understood!
On the menu: Animals called "anim" and myths called "myth". Myths have more functionality than animals - this will be seen in the menu. Animals are configured in fashion, mostly automatically. For example, "myth1" in the folder (Myths) is a hunter, he can be given any weapon that animals do not need. Only one hunter has been added to the mod, but they can be added at least to the entire map and as many as you like, at your discretion. You can create enemy or friendly bases and add any number of people to them. You can add travelers, making them non-aggressive. This mod is a great creative tool. You can remove any animal or myth by simply deleting its folder from the mod!
The menu has been completely redesigned (compared to the previous version), all settings for animals have been simplified and automated as much as possible. Only the most basic aspects of the mod are left with settings.
Now the menu is controlled by the cursor and only by pressing the left mouse button. After exiting the settings menu, the mod will pause to restart (a few seconds), after which all animals will reappear on the map.
The next version will have:
- Adding new sound animations. There will be 9 such animations for each animal. At the moment, sound animations have been added only for such animals as: Wolf, Dog, Boar), several of them;
- Adding new sounds, for the sound system of reactions "attack and fright";
- Birds. All birds will also be settled throughout the game map. Perhaps there will be different types of birds.
The rest of the description in the archive!
The mod requires:
- Open Limit Adjuster;
- SimpleLimitAdjuster_ExtraDir.asi (plugin specially designed by Junior_Djjr, for this mod, to remove restrictions on ped models);
- cleo 4.4;
- Modloader, preferably the latest version;
- CLEO + preferably the latest version;
- File Gta Sa.exe, American version (already in the archive). Only with this .exe, normal, stable operation of the mod is guaranteed!
Installation:
All files from the "GTA San Andreas" folder should be placed in the game folder!
The jaw animation medicine is located in the Jaw Animation Pill folder. The "Bonus" folder contains two animated animals - a cassowary and a chicken.
Mod is allowed to be placed on any resources in unlimited quantities! Also use it in your projects.
Main conditions (!!!):
- Specify authors!
- Do not change(!), do not delete(!) splash screens, logo and screenshots.
- Do not change the description.
Mod authors:
Nadalao, Tarzan_3.
Plugin "SimpleLimitAdjuster_ExtraDir.asi" - Junior_Djjr.