Things To Do In San Andreas Updated
One of the best fan mods for restoring cut content from the game. It brings it as close as possible to that very Beta.
The creator of the “Things To Do In San Andreas” mod is DeeZire. Updated it with Vitek1713.
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- The Solarin Industries building in San Fierro has been restored to "Shady Industries" like in the PS2 version (this was also done to match the vans that have "Shady Industries" on them).
- The "swamp standard" signs on the building in Temple (Los Santos) are now in the correct direction up and in the correct direction around.
- Bloodring and Sandking cars now have the correct logos on them instead of white squares where logos and stickers should be.
- Emmett and Kendle now look the same in the game as in the cutscenes.
- In the "Family Reunion" mission, the policeman no longer changes shape when he is cut by helicopter blades.
- Elegy, Flash, Uranus and Jester no longer get strange white squares with their normal inks - instead the squares display their various stickers correctly.
- Added additional custom paintballs for Elegy and Jester, giving them four instead of the usual three - these were present in the game files, but were never used.
- Sandking, Super GT, Uranus and Sadler now have the correct mirror lighting effects, as well as two car trailers in the game.
- The DFT300 truck no longer has a missing wheel.
- You can now jump on trams in San Fierro to catch rides (but you can't drive them like trains), and trams can now carry passengers (for visual effect only).
- Fog lights, which are purchased when customizing cars, now light up at night.
- Walton now has more options (additional elements in the rear).
- Included missing hood ornaments for Slamvan - You can now purchase hood ornaments from Loco Low Co that were in the game but not used.
- Remington can now be found in standard or convertible versions.
- Winning the "Beat the Rooster" competition now earns you a "rooster head" hat and a special T-shirt.
- Shamal can now have different colored stripes instead of just being white all the time.
- The Beagle now has a better interior, and model bugs on the rear wheel and ailerons have been fixed.
- Fixed a bug with the parachute where its animations were not all displayed when it was used.
- In "prey" missions, the dead cop you have to move is now correctly called a Las Venturas cop instead of a Los Santos cop.
- The Cargobob helicopter can now carry items in its cargo bay (the motorcycle will fit nicely inside).
- Fixed several models that had a vertex color bug at night (usually they would appear at night as if daylight had been cast on them).
- Several models in the game have had visual improvements such as animations and particle effects, as well as improved textures to fix some issues with the originals.
- The Enforcer (SWAT van) no longer says LSPD on the back no matter where you are in San Andreas - it now correctly says SAPD.
- Car models displayed in the Zeros RC Shop are now correctly called Turismo.
- Fixed an issue on several stairs where CJ would move as if he were walking uphill rather than down stairs.
- Fixes for a number of boats - the radars on the Tropic and Predator now rotate as they should, the speeder can now spawn in different variants as it should, the Marquis rudder now works correctly, and the propellers on the Squalo now rotate correctly, plus it can now also appear with a rear spoiler, as was the case in Vice City.
- Fixed game bugs in animation files that caused some ped models to become visually corrupted when performing animations such as fighting or riding some vehicles.
- The San Fierro police car is now a unique model and not the same as Los Santos (the model used is believed to be the correct one, as it was converted from a cutscene version that was never used in the game).
- The "swamp standard" signs on the building in Temple (Los Santos) are now in the correct direction up and in the correct direction around.
- Bloodring and Sandking cars now have the correct logos on them instead of white squares where logos and stickers should be.
- Emmett and Kendle now look the same in the game as in the cutscenes.
- In the "Family Reunion" mission, the policeman no longer changes shape when he is cut by helicopter blades.
- Elegy, Flash, Uranus and Jester no longer get strange white squares with their normal inks - instead the squares display their various stickers correctly.
- Added additional custom paintballs for Elegy and Jester, giving them four instead of the usual three - these were present in the game files, but were never used.
- Sandking, Super GT, Uranus and Sadler now have the correct mirror lighting effects, as well as two car trailers in the game.
- The DFT300 truck no longer has a missing wheel.
- You can now jump on trams in San Fierro to catch rides (but you can't drive them like trains), and trams can now carry passengers (for visual effect only).
- Fog lights, which are purchased when customizing cars, now light up at night.
- Walton now has more options (additional elements in the rear).
- Included missing hood ornaments for Slamvan - You can now purchase hood ornaments from Loco Low Co that were in the game but not used.
- Remington can now be found in standard or convertible versions.
- Winning the "Beat the Rooster" competition now earns you a "rooster head" hat and a special T-shirt.
- Shamal can now have different colored stripes instead of just being white all the time.
- The Beagle now has a better interior, and model bugs on the rear wheel and ailerons have been fixed.
- Fixed a bug with the parachute where its animations were not all displayed when it was used.
- In "prey" missions, the dead cop you have to move is now correctly called a Las Venturas cop instead of a Los Santos cop.
- The Cargobob helicopter can now carry items in its cargo bay (the motorcycle will fit nicely inside).
- Fixed several models that had a vertex color bug at night (usually they would appear at night as if daylight had been cast on them).
- Several models in the game have had visual improvements such as animations and particle effects, as well as improved textures to fix some issues with the originals.
- The Enforcer (SWAT van) no longer says LSPD on the back no matter where you are in San Andreas - it now correctly says SAPD.
- Car models displayed in the Zeros RC Shop are now correctly called Turismo.
- Fixed an issue on several stairs where CJ would move as if he were walking uphill rather than down stairs.
- Fixes for a number of boats - the radars on the Tropic and Predator now rotate as they should, the speeder can now spawn in different variants as it should, the Marquis rudder now works correctly, and the propellers on the Squalo now rotate correctly, plus it can now also appear with a rear spoiler, as was the case in Vice City.
- Fixed game bugs in animation files that caused some ped models to become visually corrupted when performing animations such as fighting or riding some vehicles.
- The San Fierro police car is now a unique model and not the same as Los Santos (the model used is believed to be the correct one, as it was converted from a cutscene version that was never used in the game).
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Author:
Deezire, Vitek1713
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File size:
3749.76 Mb
File replaces:
Unknown
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Downloads:
3914
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