Hard life
[RUS]
Hello dear players and modders. This is the 3rd version of the early "Not Easy Money" mod, ie its continuation.
In this version:
There are several retail outlets scattered throughout Liberty City (in future versions it will be possible to eat). About the script itself related to gangs and food:
• the seller takes damage only from the player, so that the player is not blown away for the sins of others
• made it so that the murder of the seller, instantaneous or committed from afar, does not trigger the gang's aggression; He does not seem to have time to identify the attacker or call for help, so the bandits in this case do not attack Claude (you can remove it, at first it happened by accident, and then decided to develop the idea)
• after killing the seller, he will lie until the player leaves the stall area (the marker also disappears to indicate that the outlet is no longer trading)
• the stall with the seller will disappear correctly if the player leaves their zone, and reappear upon a new entry
now he has a different weapon, a new way of teleporting.
The purchase of cars is now paid.
In version 2.0:
- You shouldn't walk with a weapon in your hands right under the nose of a policeman.
- Added a system for the operation of the hospital and the police station. Now they work for a limited time.
- Now collecting hidden packages will not be so easy, but fun)
- If you are wanted, you will not be able to repaint to reset the wanted list.
- The search is no longer endless, but has limits. This means that you will need to hold out for a while.
- If you have less than 50 units of health, then you will bleed and gradually lose health until you die.
- Now there are 200 hidden packages scattered across the map. If you want you can find all the packages and mark their location in the picture.
- Armor pickups have been removed from all over the island. In subsequent versions, the player will be able to obtain weapons in a different way.
For the mod to work, be sure to install CLEO 2.0.0.5
Let me know about all the errors you found in the scripts, as well as about errors that could arise during the passage of the game itself and its plot. If you want to help me make the mod stable, please install scrlog and send me logs, or describe the problems found in as much detail and understandable as possible.
Before playing a mod, it is recommended to remove all mods you have so that the mods do not conflict with each other.
Special thanks for the help with everything: Vital, Fire_Head, SpitFire, wmysterio and Dimzet13.
This mod is allowed to make / record a review or stream, with the obligatory indication in your video of the author and all the people registered in the "Special Thanks". It is also recommended to discuss everything first with me personally (via private messages or mail).
[ENG]
Hello dear players and modders. This is the 3rd version of the early "Not an Easy Money" mod (continuation fashion).
There are several retail outlets scattered throughout Liberty City (in future versions it will be possible to eat). About the script itself related to gangs and food:
• the seller takes damage only from the player so that the player is not blown away for other people's sins
• made it so that the murder of the seller, instantaneous or committed from afar, does not trigger the gang's aggression; • after killing the seller, he will lie until the player leaves the stall area (the marker also disappears to show that the outlet no longer sells)
• the stall with the seller will disappear correctly if the player leaves their area, and reappear upon a new entry
The psychopath's script was also rewritten: now he has a different weapon, a new way of teleporting.
Buying cars is now paid.
In version 2.0:
- Do not walk with a weapon in your hands right under the nose of a policeman.
- Added work system for the hospital and police station. Now they work for a limited time.
- Now collecting hidden packages will not be so easy, but fun)
- If the police are looking for you, you will not be able to repaint your car to reset the wanted level.
- The wanted level is no longer endless, but has limits. This means that you will need to hold out for a while.
- If you have less than 50 health units, then you will bleed out and gradually lose health until you die.
- Now there are 200 hidden packages scattered across the map. If you want you can find all the packages and mark their location in the picture.
- Armor pickups have been removed from all over the island. In subsequent versions, the player will be able to obtain weapons in a different way.
If you don't like something about fashion - write, maybe something will change or improve.
For the mod to work, be sure to install CLEO 2.0.0.5
Let me know about all the errors you found in the scripts, as well as about errors that might arise during the passage of the game itself and its plot. If you want to help me make the mod stable, please install scrlog and send me logs, or describe the problems found in the most detailed and understandable way.
Before playing a mod, it is recommended to remove all mods you have so that the mods do not conflict with each other.
Special thanks to: Vital, Fire_Head, SpitFire, wmysterio, Dimzet13.
This mod is allowed to make / record a review or stream, with the obligatory indication in your video of the author and all the people registered in the \ "Special Thanks \". It is also recommended to discuss everything first with me personally (via private messages or mail).
Hello dear players and modders. This is the 3rd version of the early "Not Easy Money" mod, ie its continuation.
In this version:
There are several retail outlets scattered throughout Liberty City (in future versions it will be possible to eat). About the script itself related to gangs and food:
• the seller takes damage only from the player, so that the player is not blown away for the sins of others
• made it so that the murder of the seller, instantaneous or committed from afar, does not trigger the gang's aggression; He does not seem to have time to identify the attacker or call for help, so the bandits in this case do not attack Claude (you can remove it, at first it happened by accident, and then decided to develop the idea)
• after killing the seller, he will lie until the player leaves the stall area (the marker also disappears to indicate that the outlet is no longer trading)
• the stall with the seller will disappear correctly if the player leaves their zone, and reappear upon a new entry
now he has a different weapon, a new way of teleporting.
The purchase of cars is now paid.
In version 2.0:
- You shouldn't walk with a weapon in your hands right under the nose of a policeman.
- Added a system for the operation of the hospital and the police station. Now they work for a limited time.
- Now collecting hidden packages will not be so easy, but fun)
- If you are wanted, you will not be able to repaint to reset the wanted list.
- The search is no longer endless, but has limits. This means that you will need to hold out for a while.
- If you have less than 50 units of health, then you will bleed and gradually lose health until you die.
- Now there are 200 hidden packages scattered across the map. If you want you can find all the packages and mark their location in the picture.
- Armor pickups have been removed from all over the island. In subsequent versions, the player will be able to obtain weapons in a different way.
For the mod to work, be sure to install CLEO 2.0.0.5
Let me know about all the errors you found in the scripts, as well as about errors that could arise during the passage of the game itself and its plot. If you want to help me make the mod stable, please install scrlog and send me logs, or describe the problems found in as much detail and understandable as possible.
Before playing a mod, it is recommended to remove all mods you have so that the mods do not conflict with each other.
Special thanks for the help with everything: Vital, Fire_Head, SpitFire, wmysterio and Dimzet13.
This mod is allowed to make / record a review or stream, with the obligatory indication in your video of the author and all the people registered in the "Special Thanks". It is also recommended to discuss everything first with me personally (via private messages or mail).
[ENG]
Hello dear players and modders. This is the 3rd version of the early "Not an Easy Money" mod (continuation fashion).
There are several retail outlets scattered throughout Liberty City (in future versions it will be possible to eat). About the script itself related to gangs and food:
• the seller takes damage only from the player so that the player is not blown away for other people's sins
• made it so that the murder of the seller, instantaneous or committed from afar, does not trigger the gang's aggression; • after killing the seller, he will lie until the player leaves the stall area (the marker also disappears to show that the outlet no longer sells)
• the stall with the seller will disappear correctly if the player leaves their area, and reappear upon a new entry
The psychopath's script was also rewritten: now he has a different weapon, a new way of teleporting.
Buying cars is now paid.
In version 2.0:
- Do not walk with a weapon in your hands right under the nose of a policeman.
- Added work system for the hospital and police station. Now they work for a limited time.
- Now collecting hidden packages will not be so easy, but fun)
- If the police are looking for you, you will not be able to repaint your car to reset the wanted level.
- The wanted level is no longer endless, but has limits. This means that you will need to hold out for a while.
- If you have less than 50 health units, then you will bleed out and gradually lose health until you die.
- Now there are 200 hidden packages scattered across the map. If you want you can find all the packages and mark their location in the picture.
- Armor pickups have been removed from all over the island. In subsequent versions, the player will be able to obtain weapons in a different way.
If you don't like something about fashion - write, maybe something will change or improve.
For the mod to work, be sure to install CLEO 2.0.0.5
Let me know about all the errors you found in the scripts, as well as about errors that might arise during the passage of the game itself and its plot. If you want to help me make the mod stable, please install scrlog and send me logs, or describe the problems found in the most detailed and understandable way.
Before playing a mod, it is recommended to remove all mods you have so that the mods do not conflict with each other.
Special thanks to: Vital, Fire_Head, SpitFire, wmysterio, Dimzet13.
This mod is allowed to make / record a review or stream, with the obligatory indication in your video of the author and all the people registered in the \ "Special Thanks \". It is also recommended to discuss everything first with me personally (via private messages or mail).
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Author:
Kekko
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