To be honest, I found this about a year ago, but kept putting it off. I wanted to show the find in a full video on the cult, but during this time there was more and more new information. Now I dug up a lot of information and will gradually prepare a video about the Epsilon program (most likely there will be 2 of them). I will tell you what the cult farm refers us to, whether it refers to the Epsilon program, what movie the main ideas of the Epsilon cult are taken from (and no, this is not "Web of Evil") and much more. In general, during this time I have accumulated a bunch of information and I'm a little confused in it. Well, okay ... Let's move on to the very essence, to the find.
I'm sure this is exactly what everyone was looking for. Something still should have been in GTA SA, related to the cult? As SL said in one of his videos - "If you go to a certain place at a certain time and look at a certain angle, you can see something," like so. At first glance, this is a dubious find, but after analyzing all this, I was convinced that this is exactly what we were looking for. Lampposts are positioned precisely so that they illuminate the right objects, parts, looking from a certain angle, which make up our Epsilon cross. Also, on one side, the beam (well, or support, pillar) sticks out (just closer to the lantern), but on the other, it doesn’t.
Everything converges. From dusk to dawn, we can clearly see this cross of the cult (from 21:00 to 5:30, it seems), but only armed with a thermal imager. By the way, I checked this with Skygfx 4.0 for weak PCs (because on the regular version with a thermal imager, for some reason, objects are illuminated all the time during the day as at night) with a PS2 filter for a thermal imager (with a PC filter, it does not look so distinct). I think the owners of the PS2 version of GTA SA (there is also a PS2 port - the PS4 version of Alexandra) will be interested in personally seeing this.
Well, who would have thought that an Easter egg would be right in front of our noses? And I remembered the instructions from the old version of the Epsilon Program website, at the end of which it was written "You need to be blindfolded", of course we will not be able to blindfold, and I decided to put on a thermal imager. That's how I found this thing.
Wait for the video, I don’t know how much longer I will delay with its release, but I will finally try to start editing. Everyone KIFFLOM!
A huge pack of Wehrmacht soldiers includes: infantry soldiers and officers, attack aircraft, SS officers, tankers. Only 70 skins in the archive. Models from Call of Duty 5 and Iron FRONT.
The mod adds various objects and animations to passersby. Now you can meet ordinary passers-by with bags, packages, books, newspapers, drinks, food, both walking and sitting on a bench. Construction workers and other workers can be found with a tool...
Collection of skins in the style of Criminal Russia -------------------------------------------------- --------------------— I present to your attention a large collection of skins in the style of Criminal Russia. This collection contains 40 male ...
A simple mod that adds a speed effect to the taillights when they are on (usually at night), when using nitro and when braking. In the .ini file you can configure many parameters such as transparency, size, effect style, duplicate effect, position, ...
then a new thematic assembly on the theme of popular anime, manga and games - Initial Di. The assembly includes 44 light cars in the style of Grand Theft Auto San Andreas, which are suitable for both low-end computers and medium and powerful PCs. In...
Now there are street musicians all over the state of San Andreas! In every city you can meet unique musical groups, unique performers playing different melodies, and all this on instruments such as: Violin; Saxophone; Guitar; Synthesizer; ...
This mod adds scavengers driving around the city and collecting garbage. You can meet them early in the morning in residential areas of the city. Update 03/26/2024 Fixed a bug due to which scavengers might not spawn even on standard vehicles. v...
With this mod you can make your pickups look like pickups from GTA 4 (lying on the ground), GTA VC or GTA 3 (glow). Well, or generally do it as your heart desires. Two modes are available: Pickups on the ground (like in GTA 4); Classic pick...
Hello everyone. Before you is a very serious work done by me. To create it, I searched the entire Internet, from distant Brazil to our VKontakte. In the end I put together a giant pack of textures for you, and there are them at the moment more than ...
The modification adds the ability to take cover behind a wall, object or vehicle, with the ability to conduct aimed fire or fire blindly. You can conduct aimed fire by coming out slightly from around the corner, or if it is a low obstacle, by st...
In this modification, a police patrolman will pursue you for traffic violations so that you pay a fine. If you do not break away from the police within the allotted time, you will receive wanted stars. If you pay the fine, you can move on with peace...
The third and final version of my CLEO-script "Brothers at the bar", this time the script is completely finished. With him on Grove Street near the bar "Ten Green Bottles" there will be a party of brothers. What is present: -Four cars parked: Savann...
Mod made on contest , but I don’t really count on winning (but I don’t refuse it either: D). I’ll help save time for the “respectable” shkolota of the site, who will write to me in comments like “yes, you’re an idiot for zhta 5, it finally doesn’t ...
The pack consists of 10 types of edged weapons converted from DayZ Standalone with different colors for some types. All weapons lie exactly in the hands, have a large number of polygons, high-quality textures, there are icons in the style of GTA SA ...
This mod allows you to visually use various small parts in a weapon, such as a magazine (clip), bolt, etc. During reloading, the magazine separates and falls down. When fired, the bolt recoils and then returns to its place. The forend of the shotgun...