I will answer from the 7Works channel - since 2019 I have been collecting data on various scandals related to Take-Two and working on videos on this topic, but the whole problem is that every time the company manages to get more and more involved. There were quite a few moments when you could release this video, but today you make a release, and tomorrow they ban another wave of mods or sites that you once loved. It is precisely because of the issue of the relevance and completeness of information that I have not yet started on this topic, although it has been hanging in the air for quite a long time.
This model is more years old than this site. Anyone who is even a little interested in low-poly transport in the spirit of the game, probably stumbled upon it, so you laid out a musty bayanist.
Two situations. On the one hand, I’m glad that they still did not leave this issue unattended and tried to stop all discussions and unnecessary hopes of the players ... On the other hand, it smells like lies, since we all remember the merged files that proved that the attempts they were expanding the single player game, and it was even better for Rockstar to honestly admit that they didn’t succeed, but to pretend that they did everything as planned, immediately in 2013, they are somewhat hypocritical. I’m one of those who don’t look at GTA Online with hatred, because I know that this game works according to the rules of other multiplayer projects, so you can’t avoid the grind, plus it’s worth considering that a multiplayer project of this kind, to which updates would go out “an infinite amount of time "Rockstar wanted to make GTA 3 (who do not know, google the interview), so for me there is nothing wrong with the fact that they realize their old dream in this way. But to erase from memory their previous statements and plans in this way is not the most worthy deed.
Two situations. On the one hand, I’m glad that they still did not leave this issue unattended and tried to stop all discussions and unnecessary hopes of the players ... On the other hand, it smells like lies, since we all remember the merged files that proved that the attempts they were expanding the single player game, and it was even better for Rockstar to honestly admit that they didn’t succeed, but to pretend that they did everything as planned, immediately in 2013, they are somewhat hypocritical. I’m one of those who don’t look at GTA Online with hatred, because I know that this game works according to the rules of other multiplayer projects, so you can’t avoid the grind, plus it’s worth considering that a multiplayer project of this kind, to which updates would go out “an infinite amount of time "Rockstar wanted to make GTA 3 (who do not know, google the interview), so for me there is nothing wrong with the fact that they realize their old dream in this way. But to erase from memory their previous statements and plans in this way is not the most worthy deed.
Two situations. On the one hand, I’m glad that they still did not leave this issue unattended and tried to stop all discussions and unnecessary hopes of the players ... On the other hand, it smells like lies, since we all remember the merged files that proved that the attempts they were expanding the single player game, and it was even better for Rockstar to honestly admit that they didn’t succeed, but to pretend that they did everything as planned, immediately in 2013, they are somewhat hypocritical. I’m one of those who don’t look at GTA Online with hatred, because I know that this game works according to the rules of other multiplayer projects, so you can’t avoid the grind, plus it’s worth considering that a multiplayer project of this kind, to which updates would go out “an infinite amount of time "Rockstar wanted to make GTA 3 (who do not know, google the interview), so for me there is nothing wrong with the fact that they realize their old dream in this way. But to erase from memory their previous statements and plans in this way is not the most worthy deed.
Two situations. On the one hand, I’m glad that they still did not leave this issue unattended and tried to stop all discussions and unnecessary hopes of the players ... On the other hand, it smells like lies, since we all remember the merged files that proved that the attempts they were expanding the single player game, and it was even better for Rockstar to honestly admit that they didn’t succeed, but to pretend that they did everything as planned, immediately in 2013, they are somewhat hypocritical. I’m one of those who don’t look at GTA Online with hatred, because I know that this game works according to the rules of other multiplayer projects, so you can’t avoid the grind, plus it’s worth considering that a multiplayer project of this kind, to which updates would go out “an infinite amount of time "Rockstar wanted to make GTA 3 (who do not know, google the interview), so for me there is nothing wrong with the fact that they realize their old dream in this way. But to erase from memory their previous statements and plans in this way is not the most worthy deed.
Who, the author of the sounds, the scripter, and the producer? The first two in general can not be taken into account, and the last is unclear why it is so good, and why without it everything will immediately become bad. It’s too early to think that the series is slipping, especially when you consider that they made some noise with Benzis, and he has not yet managed to show that he knows how to do it by himself.
Yes, there are many things that deserve a minus, the screenshots show that: 1. The numbers are not just from Weiss, but from Vice City Stories, which doesn’t converge with any game, except for VCS, since every GTA starting from the third has different textures of numbers. 2. The texture of the LCPD and the badge is miserable - this black rectangle, located also not in the center, cuts my eyes. 3. There is no normal shine for bumpers - disgusting gray details, and not standing next to the original models. 4. Small square pieces of the front bumper scorch polygons, in the Rockstar models such moments are usually smoothed out. 5. On the left headlight, the texture is sucessfully imposed - a piece of texture of the white headlight fell on the direction indicator. And I still didn’t put the model, so I would surely have opened more jambs. For a lazy model that does not fit the quality standard on this site, this is a minus.
Post edited by Akila_Khan on 10/05/2016 at 01:08:24
After the Robberies, everything became more expensive. This is to maintain balance. In 2014, to buy Adder, you had to pay the same amount of money as in the robberies for buying RE-7B, for example.
I do not argue with that. But if you pay attention to the price of clothes from different updates according to their release date - you can see that it is constantly growing in proportion and cheap, for example, jackets have not come out recently, in principle - and therefore there is no reason for their appearance.
all the same, a chic fur coat made of arctic hamster wool, in any case it will be much more expensive than a leather vest or a jacket
I hasten to upset you - biker things will cost more than previous clothes from the updates, because the price of clothes on-line has been continuously growing for almost 3 years now - they started with free clothes on Beach Loafer, and ended up with 29k hunting jackets that cost more, attention, pimp coats. Developers do this because they need money to support the servers, so bikes and clothes will cost a lot, jackets at least 30k.
Quote: BENZIN
Road Rush II
And what kind of Rush? There has never been a Road Rush game, there has always been a cool Road rAsh game, understand the difference!
0x00000024, Well, I don’t know, all the same, manual work, albeit not 100% identical, but almost all objects, as I understand it, were remodeled, and now nobody does this on SA.
Well then, rewrite the rule so that it is understandable, because from a technical point of view, Kupyansk is a deliberately poorly made mod for laughs - and this is trash. He falls into both categories and because of this it is not clear how he ended up on the site.
The post has been edited by Akila_Khan on 09/03/2016 at 23:58:25
If you are encouraging such mods, remove the second paragraph from the rules for uploading mods, which says that “thrash mods are strictly forbidden to be downloaded” - otherwise it seems that you skip these mods with such a point in the rules, and this is very sad.
You wanted to say HQ wheels, not HD, because HQ models, a HD-usually an image (remember already)
Once I had to rasskatvovat, now once again I will say.
There is no difference between HQ and HD, because they achieve the same - high-quality textures. HQ - High Quality. HD - High Definition. Textures are usually of high quality when they are high-resolution. And generally these concepts were originally taken to evaluate the quality of the video, in which HQ was considered 360p and 480p, and HD and Full HD were 720p and 1080p respectively. Accordingly, and the grossest mistake for GTA is to consider it impossible for the simple reason that any concept like HD and HQ does not work for it, since it will not be possible to achieve high quality of the image at the proper level anyway. The old engine will not give out photorealism and even a close image to GTA 4 (unless it's raped by DirectX filters) - and therefore do not care what two letters mean only an improved model of wheels. I hope, clearly explained.
It seems not bad, but there are not many models made from scratch - basically, Rockstar textures and sources are used, and the nifig icons are not in the style of the game - were you not too lazy to draw guns, but laziness weapon icons?) I would put 7 out of 10, a good, but far from ideal work.
It seems like a new version, but already from the screenshots it is clear that the pre-light and the normal display of models on the engine have not been delivered. Yes, and most of the cars that were converted here were taken from GTA 4, even Taxi Roman for some reason got it here, although it was never in GTA 5. Yes, and I also wanted to ask - where does the screen with an ordinary rifle have to do with it? And it looks like an absurd mistake against the background of other screenshots
In the meantime, in the rules for adding mods, there is still the item "Do not download obviously bad modifications (thrash mods).
Are you tired of yourself? So I want to post a picture from Family Guys with a bunch of naked men who say to each other "Oh my God, Kupyansk, such a brilliant banter over modmaking, a very subtle and witty joke, this is a masterpiece."
Only all this good works a little less than pathetic. But if you accidentally fell into the water and you need to swim to the shore, then it will do.
By the way, no. I definitely put a mod on Weiss with converted animations from San Andreas, and swimming looked more or less human, compared to other mods, where somersaults on the water are mainly implemented.
andre500, I think to record a soundpack with a friend - if everything works out, we will make our own version of Claude's voice acting. And then we'll see whose version people will like in the end)
The timbre of the voice can be chosen according to the character of the character - low, calm and imperturbable. And it is also worth removing this annoying OH JESUS for every moment when Claude falls or gets in the teeth - you involuntarily begin to believe that the main character is a believer. Since the quality of the original files is disgusting, with all due respect to your desire to try to match the original Rockstar games, it sounds so disgusting. And dear developers, call a spade a spade. The phrase "better" does not fit and does not justify you, the phrase "more like the original games" already sounds much more truthful. And in my humble opinion, it is difficult to choose a 30-year-old bass man for voice acting, but still real. Stubbornly sticking to your own is not bad, but it hurts the quality of the mod and spoils the player's impression of it. There is not even a feeling that he himself is talking, as if someone is yelling in the background.
The trailer lacks the character conversations that developers usually do) A plus.
Tired of explaining already, I don't want to copy their trailers 100% - my fundamental difference from Rockstar trailers is that I try to use cutscenes to a minimum. The more gameplay and manual work - the better for me.
It's crooked, I met a guy with the nickname CharlesVercetti on gtaforums.com, who did much better to adapt icons for HD. Who cares - google "gta lcs weapon icons".
I understand, of course, you are one of those hard soap lovers in the game, so to speak "connoisseurs of the classics" but I don't understand why people like you do on sites where the game is MODIFIED. Mods are in themselves, a way to non-standardly embellish and improve the game, with poor standard data and naturally they are trying to improve it by adding more quality (and of course variety). And if, unlike most people, something pleasant to the ear seems disgusting, congratulations, you have a disgusting taste of dirol
Eh, you provocateur, you can't talk to people like that. And as for the taste - I love sounds from video games, especially from the Counter Strike series of games, as well as GTA, I also have been collecting my sound library for four years, and in it I keep mainly cinematic and dynamic sounds, precisely because "nice" realistic sounds actually sound like shit. With mods, you also started giving me a lecture in vain, I am completely normal and calm about them, and to call the original games "miserable" is too much.
Anything, and the GTA series never suited these "realistic" sounds, which, against the background of the rest of the chaos, sound disgusting. The game itself is unreal in many ways, and they are trying to cram something like that into it ... I have never heard a truly suitable selection. What does IT do in the top - I have no idea.
Can't figure out who likes all these realistic sounds anyway? After all, they all sound like turd with a high decibel level, no matter how much I look at the fashion for "realistic sounds of weapons". For this, the developers selected cinematic and dynamic sounds for the Five, so that you would be pleased to listen to them, and replacing them with this something that only suits life's realities is unbearable for me specifically.
So why be so surprised if you immediately see that the mod itself and the models are very old. Then it was quite time to make models and retextures of this level. Another thing is that it is not clear what this mod does in the archive, being uploaded in 2015.
Some potential is even visible. However, this does not mean that you can shoot absolutely any incomprehensible something that you call "machinima". When brains and meaningfulness appear in your videos, I will definitely see what came of it.
Very old and plain fashion with tons of gibberish and some vyrviglaznymi nedodelkami (ala timektsikl, the ceiling in the house of Vinewood from the flashing garage doors, local reflections from cars, etc). The efforts, of course, have been on the team's forums for a long time, but even such an interesting look does not, in the long run, have the necessary foresight and attention to detail. And, of course, the old beta-mods syndrome is the mixing of all sorts of chips from different versions and states of the game - whether the weather is from alpha, wheelbarrows from gamma, etc. I do not know what it forgot here in 2015, given that the fashion is already 2, if 3 or even 4, years.
The post has been edited by Akila_Khan on 02-05-2015 at 01:23:21
Something I did not notice any special differences with the skin by ID 71 - wmysgrd. It looks like a banal repainting. Such skins could be made in 2010, 2011, even 2012. But not in 2015, for hack.
I have a feeling that the author of the skin is clearly not TheCrazyGamer, he would not forgive himself for this.
Here, personally, I never get bombed because of the transfer, but because of what freaks the "fans" can be, who were so worried. What assholes can be overly smart guys who say that even grandmother and grandfather would have ported the game to the PC faster with the same quality. What idiots can be those who say that the guys from Rockstar, proven and worthy people, hang on our ears. Do they make bad games? I don’t remember Rockstar North ever having a bad game. So why do you hayat them so? Here, some have a reaction on the level of Watch Dogs. On the other hand, some "defenders" are no better. As if one person said that, they say, "torrents are making the developers poorer" - and now everyone is repeating this duck. Understand - they will not get worse nichrome from the fact that in some country far from Scotland (homeland of Rockstar North) or the United States, someone there downloads the game. Still, downloading a game "because the developers didn't please me" is idiocy. You cannot please everyone - it became clear even after the release of San Andreas that Rockstar are not gods, and therefore they cannot do something ideal for absolutely everyone, it is impossible. What am I talking about - turn on your brain, don't be a pig, buy a game and enjoy yourself, someone else, and not you decide what the developers do, and it's not up to you to judge whether they are spending their time wisely.
The post has been edited by Akila_Khan on 01-14-2015 at 04:57:33 AM
So we all have to set ourselves hd models that do not fit into the atmosphere of the game?
All of you, like fools, take it to the extreme, but take it with hostility. Where did I talk about HD? I myself hate HD transport. But when they lay out a shitty implementation of rotors, if a competent one already exists, it makes no sense.
And the meaning? If the game was made on the engine of the previous part, it does not mean that it needs to be adjusted to that old prototype engine. Well, you would have posted it before the silent patch appears, but after it it looks frivolous.
Anyone who is even a little interested in low-poly transport in the spirit of the game, probably stumbled upon it, so you laid out a musty bayanist.
I’m one of those who don’t look at GTA Online with hatred, because I know that this game works according to the rules of other multiplayer projects, so you can’t avoid the grind, plus it’s worth considering that a multiplayer project of this kind, to which updates would go out “an infinite amount of time "Rockstar wanted to make GTA 3 (who do not know, google the interview), so for me there is nothing wrong with the fact that they realize their old dream in this way. But to erase from memory their previous statements and plans in this way is not the most worthy deed.
Akila_Khan 10.24.2017, 20:42:28
I’m one of those who don’t look at GTA Online with hatred, because I know that this game works according to the rules of other multiplayer projects, so you can’t avoid the grind, plus it’s worth considering that a multiplayer project of this kind, to which updates would go out “an infinite amount of time "Rockstar wanted to make GTA 3 (who do not know, google the interview), so for me there is nothing wrong with the fact that they realize their old dream in this way. But to erase from memory their previous statements and plans in this way is not the most worthy deed.
Akila_Khan 10.24.2017, 20:42:28
I’m one of those who don’t look at GTA Online with hatred, because I know that this game works according to the rules of other multiplayer projects, so you can’t avoid the grind, plus it’s worth considering that a multiplayer project of this kind, to which updates would go out “an infinite amount of time "Rockstar wanted to make GTA 3 (who do not know, google the interview), so for me there is nothing wrong with the fact that they realize their old dream in this way. But to erase from memory their previous statements and plans in this way is not the most worthy deed.
Akila_Khan 10.24.2017, 20:42:28
I’m one of those who don’t look at GTA Online with hatred, because I know that this game works according to the rules of other multiplayer projects, so you can’t avoid the grind, plus it’s worth considering that a multiplayer project of this kind, to which updates would go out “an infinite amount of time "Rockstar wanted to make GTA 3 (who do not know, google the interview), so for me there is nothing wrong with the fact that they realize their old dream in this way. But to erase from memory their previous statements and plans in this way is not the most worthy deed.
Akila_Khan 10.24.2017, 20:42:28
You’re right about the icon, but the model itself doesn’t really coincide with the icon and rather resembles just the good old Elephant)
For the mod, you will need to have both IV and V. So maybe the radio will also be
Who, the author of the sounds, the scripter, and the producer?
The first two in general can not be taken into account, and the last is unclear why it is so good, and why without it everything will immediately become bad.
It’s too early to think that the series is slipping, especially when you consider that they made some noise with Benzis, and he has not yet managed to show that he knows how to do it by himself.
Yes, there are many things that deserve a minus, the screenshots show that:
1. The numbers are not just from Weiss, but from Vice City Stories, which doesn’t converge with any game, except for VCS, since every GTA starting from the third has different textures of numbers.
2. The texture of the LCPD and the badge is miserable - this black rectangle, located also not in the center, cuts my eyes.
3. There is no normal shine for bumpers - disgusting gray details, and not standing next to the original models.
4. Small square pieces of the front bumper scorch polygons, in the Rockstar models such moments are usually smoothed out.
5. On the left headlight, the texture is sucessfully imposed - a piece of texture of the white headlight fell on the direction indicator.
And I still didn’t put the model, so I would surely have opened more jambs.
For a lazy model that does not fit the quality standard on this site, this is a minus.
Post edited by Akila_Khan on 10/05/2016 at 01:08:24
I do not argue with that.
But if you pay attention to the price of clothes from different updates according to their release date - you can see that it is constantly growing in proportion and cheap, for example, jackets have not come out recently, in principle - and therefore there is no reason for their appearance.
I hasten to upset you - biker things will cost more than previous clothes from the updates, because the price of clothes on-line has been continuously growing for almost 3 years now - they started with free clothes on Beach Loafer, and ended up with 29k hunting jackets that cost more, attention, pimp coats.
Developers do this because they need money to support the servers, so bikes and clothes will cost a lot, jackets at least 30k.
And what kind of Rush? There has never been a Road Rush game, there has always been a cool Road rAsh game, understand the difference!
And now tell me how the screen can visually show the sound and the possibility of using it.
The post has been edited by Akila_Khan on 09-17-2016 at 15:41:52
Well, I don’t know, all the same, manual work, albeit not 100% identical, but almost all objects, as I understand it, were remodeled, and now nobody does this on SA.
Well then, rewrite the rule so that it is understandable, because from a technical point of view, Kupyansk is a deliberately poorly made mod for laughs - and this is trash.
He falls into both categories and because of this it is not clear how he ended up on the site.
The post has been edited by Akila_Khan on 09/03/2016 at 23:58:25
Once I had to rasskatvovat, now once again I will say.
There is no difference between HQ and HD, because they achieve the same - high-quality textures.
HQ - High Quality.
HD - High Definition.
Textures are usually of high quality when they are high-resolution.
And generally these concepts were originally taken to evaluate the quality of the video, in which HQ was considered 360p and 480p, and HD and Full HD were 720p and 1080p respectively.
Accordingly, and the grossest mistake for GTA is to consider it impossible for the simple reason that any concept like HD and HQ does not work for it, since it will not be possible to achieve high quality of the image at the proper level anyway. The old engine will not give out photorealism and even a close image to GTA 4 (unless it's raped by DirectX filters) - and therefore do not care what two letters mean only an improved model of wheels.
I hope, clearly explained.
Great work!
I would put 7 out of 10, a good, but far from ideal work.
Yes, and most of the cars that were converted here were taken from GTA 4, even Taxi Roman for some reason got it here, although it was never in GTA 5.
Yes, and I also wanted to ask - where does the screen with an ordinary rifle have to do with it? And it looks like an absurd mistake against the background of other screenshots
Are you tired of yourself? So I want to post a picture from Family Guys with a bunch of naked men who say to each other "Oh my God, Kupyansk, such a brilliant banter over modmaking, a very subtle and witty joke, this is a masterpiece."
By the way, no. I definitely put a mod on Weiss with converted animations from San Andreas, and swimming looked more or less human, compared to other mods, where somersaults on the water are mainly implemented.
Modders taught Tommy how to swim a long time ago. So did Claude.
And then we'll see whose version people will like in the end)
Since the quality of the original files is disgusting, with all due respect to your desire to try to match the original Rockstar games, it sounds so disgusting. And dear developers, call a spade a spade. The phrase "better" does not fit and does not justify you, the phrase "more like the original games" already sounds much more truthful. And in my humble opinion, it is difficult to choose a 30-year-old bass man for voice acting, but still real. Stubbornly sticking to your own is not bad, but it hurts the quality of the mod and spoils the player's impression of it. There is not even a feeling that he himself is talking, as if someone is yelling in the background.
Previously, I did not need it, and I also had a bad emulator)
The trailer lacks the character conversations that developers usually do)
A plus.
Tired of explaining already, I don't want to copy their trailers 100% - my fundamental difference from Rockstar trailers is that I try to use cutscenes to a minimum. The more gameplay and manual work - the better for me.
The original. Everything is written in ReadMe.
LexaiVse ,
We need the original GTA 3, make sure that correctly replaced fonts.txd and german.gxt from the translation folder, and do not forget exe.
Well, yes, the detailing is much better and less angularly done, and even if there is a frame, as in Stories, it is easily edited.
Eh, you provocateur, you can't talk to people like that.
And as for the taste - I love sounds from video games, especially from the Counter Strike series of games, as well as GTA, I also have been collecting my sound library for four years, and in it I keep mainly cinematic and dynamic sounds, precisely because "nice" realistic sounds actually sound like shit.
With mods, you also started giving me a lecture in vain, I am completely normal and calm about them, and to call the original games "miserable" is too much.
So why be so surprised if you immediately see that the mod itself and the models are very old. Then it was quite time to make models and retextures of this level.
Another thing is that it is not clear what this mod does in the archive, being uploaded in 2015.
All that has changed - added animation (crooked) and a very shitty sound. So no evaluation.
When brains and meaningfulness appear in your videos, I will definitely see what came of it.
The efforts, of course, have been on the team's forums for a long time, but even such an interesting look does not, in the long run, have the necessary foresight and attention to detail. And, of course, the old beta-mods syndrome is the mixing of all sorts of chips from different versions and states of the game - whether the weather is from alpha, wheelbarrows from gamma, etc.
I do not know what it forgot here in 2015, given that the fashion is already 2, if 3 or even 4, years.
The post has been edited by Akila_Khan on 02-05-2015 at 01:23:21
So repainting is not really retexture. Maximum under-retexture.
Such skins could be made in 2010, 2011, even 2012. But not in 2015, for hack.
I have a feeling that the author of the skin is clearly not TheCrazyGamer, he would not forgive himself for this.
On the other hand, some "defenders" are no better. As if one person said that, they say, "torrents are making the developers poorer" - and now everyone is repeating this duck. Understand - they will not get worse nichrome from the fact that in some country far from Scotland (homeland of Rockstar North) or the United States, someone there downloads the game.
Still, downloading a game "because the developers didn't please me" is idiocy. You cannot please everyone - it became clear even after the release of San Andreas that Rockstar are not gods, and therefore they cannot do something ideal for absolutely everyone, it is impossible.
What am I talking about - turn on your brain, don't be a pig, buy a game and enjoy yourself, someone else, and not you decide what the developers do, and it's not up to you to judge whether they are spending their time wisely.
The post has been edited by Akila_Khan on 01-14-2015 at 04:57:33 AM
All of you, like fools, take it to the extreme, but take it with hostility.
Where did I talk about HD? I myself hate HD transport.
But when they lay out a shitty implementation of rotors, if a competent one already exists, it makes no sense.
The recording of such videos costs nothing, but gains marks.
If the game was made on the engine of the previous part, it does not mean that it needs to be adjusted to that old prototype engine.
Well, you would have posted it before the silent patch appears, but after it it looks frivolous.