What if it is high transport? for example, an ambulance or something else? the camera will just show the car, or even worse, it will be inside the vehicle. If you make a camera behind the manager or just far away, then there may also be something there, for example a wall. I've already tried different camera positions. This one turned out to be the most universal
usually when they are put into rc using scripts (or as I checked with a trainer), the player is put in a truck, and the truck’s fuel is already displayed there. But this is the first time I’ve heard about other electric vehicles, but if I find out how to identify that the engine is electric, then instead of the icon on the left I can put a battery icon, but where can I charge it then besides refueling? or do you mean that there is no scene with a gun? As for the planes, I’m not sure, this is a game function after all, but maybe I can turn off the combustion, but as for the explosion... the plane will fall and that’s it?) I’ll definitely do it with boats
The answer is in the message. either a curve spawner, or some kind of script that marks the vehicle when you sit down. This check is to avoid crashes and conflicts from other scripts/missions.
I launched this mission, completed it, everything works fine. just like with any other mission. I have this mod + urbanize + a bunch of other mods installed.
he has a command to sit down and he carries it out as the game provides, at times he runs to his door, at times to the passenger door. Perhaps the game thinks that door is closer or that there is an obstacle there.
What are you doing? do you understand at all? in the ini you can specify a maximum of 5 cars (the description says) where did you get CarException6 CarException7 ??? You just took and wrote something of yourself in there and it stinks here. CarException1 = 536 CarException2 = 575 CarException3 = 567 CarException4 = 576 CarException5 = 603 You change the ID of these machines to the ones you need and that’s it. Genius.
I'm sorry, I really misunderstood you because of the translation. But I repeat, my mod does not touch anyone except male pedestrians, female pedestrians, policemen, prostitutes and doctors. As well as not replacing any objects and not using any ID at all. The reason here is rather something else.
First you write about an impossible problem with gangs and their facilities, and now about crashes. Where is the scrlog? I have conducted both gameplay tests and stress tests with modifications that are listed, and their versions are also listed. In two days, there was no crash of the game with version 1.4.
In this mod I will do everything only for cops, in the future adding new and different features in their behavior. For those who want all NPCs there is a more universal plugin from Cowboy69. (I don't know how it works)
I’ll definitely do it with boats
either a curve spawner, or some kind of script that marks the vehicle when you sit down.
This check is to avoid crashes and conflicts from other scripts/missions.
The archive will be re-uploaded.
but Food Eating Fix is an old and bad mod, I may make an updated version of this mod in the future
the site just sent me a notification about a new comment, even though you wrote it 4 days ago ;(
and who haven't you seen? what kind of ped? Didn't understand
Well, I try not to leave any traces of myself in the game)
it's more like two identical tracks in each group. if it’s my playlist, then I seem to have duplicated 1-2 tracks for sure.
https://libertycity.ru/files/gta-san-andreas/160988-volkswagen-constellation-24.280.html
for example, here is an option in which everything is done correctly and works as it should
You just took and wrote something of yourself in there and it stinks here.
CarException1 = 536
CarException2 = 575
CarException3 = 567
CarException4 = 576
CarException5 = 603
You change the ID of these machines to the ones you need and that’s it. Genius.