DYOM# v1.6
DYOM# is an add-on for DYOM that will make creating missions much more convenient. DYOM# - bug fixes, new objects, new pickups and many additional features.
For complete instructions for the add-on, see official website.
Update 1.6 (06.11.2022)
Before installing, be sure to completely uninstall the old version of the add-on
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- Ability to switch between languages RU/ENG
- Changing CJ's clothes using the settings file
- Ability to disable actor rolls in the settings file
- Function of saving weapons and armor in the storyline. To enable weapon saving, open the Storyline_Progress.ini file in the DSL folder and change the value of the SAVE_WEAPONS line to 1. In order for weapons to be saved, you must save progress after completing each mission (N+Y).
- Improved functionality for selecting the nearest object (Z Key)
- Now you can create a folder for soundtracks directly in the game using the cheatNEWSD
Update 1.5 (09.09.2022)
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- The code has been optimized, the script should work more stable
- The mission autosave function has been returned
- Added function for quickly saving missions on F9
- Fixed screen dimming function when time/traffic/weather changes
- Function that removes the mission name (see settings file)
- Removed text boxes with hints (press TAB to change weapons, etc.)
- Removed the "Radio off" message when the player gets into the car
- Removed the arrow above the target pickup truck
- Fixed a crash when entering a non-existent model of an object or actor
- Improved operation of the function for selecting an actor by ID
- A function that allows you to configure the time of cutscenes and timeouts in milliseconds - Q/E keys or mouse wheel
- Added creation of actor templates
] + 1-9 - save the actor template into one of nine slots. Go to the desired actor and press the hot keys, then the actor’s skin and all its characteristics will be saved in the desired slot. If the actor has skin 0 or 7, then only the characteristics will be saved.
[ + 1-9 - load actor template. Select “Add Actor” from the menu and press the hotkeys
— Added creation of transport templates
] + 1-9 - save the transport template to one of nine slots. Approach the vehicle and press the hot keys, then a template with the car model and its color will be saved in the desired slot
[ + 1-9 - load transport template. Select “Add transport” from the menu and press the hot keys
— Added creation of object templates
] + 1-9 — save the object into one of nine slots. In the object selection menu, press hot keys, then the selected object will be saved in the desired slot
[ + 1-9 — load object template.
All new pickup IDs are now read from the Data.ini file. You can replace them and use any game object as a pickup.
The Data file also stores all teleportation points, templates for actors, vehicles and objects. This way you can share this file with other people, which will be useful when creating joint projects.
Old versions of the add-on can be downloaded from official website. At the moment, the most stable and proven version is v1.4
If you find any bugs or errors, please contact me via PM.
VK communities dedicated to creating missions :
- DYOM UNITY
- Russian DYOM community
Video tutorial :
Category:
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Author:
SIZZZ
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1625340733_dyom_sharp_1_4.rarDownload (0.05 MB)v1.4Password: libertycity
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dyom-v1-5_1663163930_523999.rarDownload (0.12 MB)v1.5Password: libertycity
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dyom-v1-6_1667743505_884377.rarDownload (0.09 MB)v1.6 (+eng)Password: libertycity
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