When it comes to reworking games, you're at a crossroads. You can either try to rebuild and improve them, which means rewriting everything and adding new physics
Yes, of course it's difficult. It is difficult, especially in those cases when there are no special presets in Unreal Engine with convenient physics settings, there is no Blueprint visual programming language. It would be difficult, but Unreal Engine provides all this, it's easy. They deliberately chose this path, simply because.
Or do you admit that these games had their own features that made people fall in love with them, and it would be foolish to try to replace every element, be it a good moment or a flaw in the original. So one of the first decisions we made for these remasters was to leave them intact
Convenient answer, really. We always enjoyed it when Tommy inadvertently choked in a puddle. And everything else like that.
Poor developers, no one has come across the improvement of 3D models before. We don't have 3d artists doing that, we don't have a Saints Row 3 remaster where the characters are truly enhanced. But although yes, if you first opened Photoshop, then yes, it will be difficult.
Their bodies were cut into pieces, so they had to be repainted and tweaked
"Scary, very scary, we don't know what it is, if we knew what it is, we don't know what it is." They have to redo the models, watch tutorials on zbrush on YouTube, and the body is still broken into pieces. You need to look on YouTube for videos of modders from 2010, how to convert skins to GTA and change the clothes of the main character. And also to work every morning to insert and drive. How difficult it is, I understand (no).
Either Rockstar didn't give a damn about the remaster, which they gave it to children to do in computer science classes, or I don't understand something. Just a fierce creep.
And where are GTA-modding quality standards regulated? I also noticed a typo "1. The mod is fully functional and matchmatch GTA-modding quality standards. ” Without the logos of other sites? Does this apply to the author’s site, for example, my site and my logo in the corner?
I went through the game for a long time on the old PC at 20 fps. In Steam bought a few years ago, it will be necessary to re-run, since the game has achievements
wheelbarrows and weapons, you just need to find a suitable pack of wheelbarrows and good weapons.
As for this, for myself I use HD vehicles from GTA 3 and some weapons are also HD, textures from GTASA4EVER, sounds of S.A.HQ.S and ENB MMGE2, the game looks good, I like it
JolyWonk , SA style can be considered versions before remastered. There, the textures are very soapy, like in CJ, except that the models are quite polygonal in comparison
JereX9999_By_KiRiCh , not so unexpected for subscribers of the VK group. On March 8, I wrote about what I was doing the patch. But for those who are not signed, the good news is a surprise to see a new patch for your favorite mod
I noticed in the nominees my Batman skin from the last part. I didn’t think that they still remember him, although he deserves to be there, at one time I did it with the thought that it would be my best skin
This is the best that humanity has come up with. Excellent, pleasant, soft graphics and is compatible with other graphic mods, including the vital map plugin now vitally needed
do you think playing for a female character is not normal? Those. then you want to say that Overwatch developers are also sperm toxicosis, since they made such figured characters with a minimum of clothes, or maybe the Saints Row developers also sin in this, that they made a bunch of sexy clothes and added vulgar chips to the game? And the developers of GTA O are healthy people, since they made such extremely unattractive female heroes and, in some aspects, rather controversial clothes?
Quote: #Eugeniusz
It was not for nothing that he made the nude version of the skin
Answer:
Quote: DshGames
It would hardly be nice to play with censorship, so it had to be done on its own <...> This is not a porn mod. I didn’t do so many things for everyone to run naked, but still you don’t need to exclude such an opportunity
Bandicoot-132I don’t know, but according to the idea, I think there should be no problems. I don’t know, maybe there are servers where you can run alone as a GG and change clothes
do you think playing for a female character is not normal? Those. then you want to say that Overwatch developers are also sperm toxicosis, since they made such figured characters with a minimum of clothes, or maybe the Saints Row developers also sin in this, that they made a bunch of sexy clothes and added vulgar chips to the game? And the developers of GTA O are healthy people, since they made such extremely unattractive female heroes and, in some aspects, rather controversial clothes?
Quote: #Eugeniusz
It was not for nothing that he made the nude version of the skin
Answer:
Quote: DshGames
It would hardly be nice to play with censorship, so it had to be done on its own <...> This is not a porn mod. I didn’t do so many things for everyone to run naked, but still you don’t need to exclude such an opportunity
Bandicoot-132I don’t know, but according to the idea, I think there should be no problems. I don’t know, maybe there are servers where you can run alone as a GG and change clothes
do you think playing for a female character is not normal? Those. then you want to say that Overwatch developers are also sperm toxicosis, since they made such figured characters with a minimum of clothes, or maybe the Saints Row developers also sin in this, that they made a bunch of sexy clothes and added vulgar chips to the game? And the developers of GTA O are healthy people, since they made such extremely unattractive female heroes and, in some aspects, rather controversial clothes?
Quote: #Eugeniusz
It was not for nothing that he made the nude version of the skin
Answer:
Quote: DshGames
It would hardly be nice to play with censorship, so it had to be done on its own <...> This is not a porn mod. I didn’t do so many things for everyone to run naked, but still you don’t need to exclude such an opportunity
Bandicoot-132I don’t know, but according to the idea, I think there should be no problems. I don’t know, maybe there are servers where you can run alone as a GG and change clothes
do you think playing for a female character is not normal? Those. then you want to say that Overwatch developers are also sperm toxicosis, since they made such figured characters with a minimum of clothes, or maybe the Saints Row developers also sin in this, that they made a bunch of sexy clothes and added vulgar chips to the game? And the developers of GTA O are healthy people, since they made such extremely unattractive female heroes and, in some aspects, rather controversial clothes?
Quote: #Eugeniusz
It was not for nothing that he made the nude version of the skin
Answer:
Quote: DshGames
It would hardly be nice to play with censorship, so it had to be done on its own <...> This is not a porn mod. I didn’t do so many things for everyone to run naked, but still you don’t need to exclude such an opportunity
Bandicoot-132I don’t know, but according to the idea, I think there should be no problems. I don’t know, maybe there are servers where you can run alone as a GG and change clothes
FilinBlack Station? Haha, I'm just joking)) Why is there such an emphasis on this? It would hardly have been nice to play with censorship, so this had to be done on its own. Moreover, I didn’t bring it to fanaticism, I made it happen. This is not a porn mod. I didn’t do so many things for everyone to run naked, but still you don’t need to exclude such an opportunity
Cool review, thanks. I think now more people will learn about such a cool mod, which I spent more than a year developing
Quote: #Eugeniusz
Not canonical. Yes, and it looks too "high-grained" among other default models.
In general, mixed feelings.
Why compare this mod with CJ? I did not make this mod so that everyone said it was not a canon, it does not fit into the atmosphere. I made this mod to play, just to see how the female character in the lead roles will look. And also show the people what really cool mods can be done for the old GTA San Andreas
Liimert , replaced what I could, replaced sounds when receiving damage. I can not replace replicas, there is no way to rewrite replicas with a female voice
I forgot to add to the description that I did not just scatter things about shops as in the previous version. I manually entered every thing into the store according to the criteria of price, prestige and unusualness.
From this it turned out that: Binco, Sub-uRBAN - clothes are ordinary and cheap Pro-Laps - sportswear and light ZIP - combines clothing as not expensive, and at the same time classy Victim, Didier Sachs - expensive, unusual and prestigious clothing
First: I like insanely when people write this way my nickname Second: I thought about doing something with sound, I tried the progs to change the voice, but it's all game full. Yes, you are right, no one will be bothered for GTA SA in 2k18 re-sound the game. But, the fashion never gets worse from the fact that there is no voice acting. On the contrary, in the reissued version I tried to do everything to make the mod even better, and I think I did it.
Quote: orBllitS
The atmosphere because of incomplete replacement of sounds spoils
The atmosphere from the fact that instead of CJ the girl spoils, so I just scored and did what I liked about the atmosphere.
Quote: orBllitS
Hot Coffee
By the way, there was a thought to try to remake animations, but only with thoughts it was limited.
Mod and did not think to be inscribed in the atmosphere of GTA SA. This is just the replacement of the main character on the female character. If you do not like to play for a female character, and those who use this mod you consider strange, well, this is no longer a fashion problem. Generally thought of changing the sex of the hero as Saints Row. From this and the name of the mod Amazing Player: female and not yet released Amazing Player: male . But over time, the idea has changed, but structurally everything remains as before, now just APF and APM will link only similar names.
Now for fun, I looked in Google for the skins of this Batman and was horrified. There are such miserable skins that I want to cry. The model is crookedly optimized, it is full of holes, a lot of unnecessary objects, textures are superimposed incorrectly. Well, skins are made in order to do, and do not care about quality. I respect my audience and try to make the most high-quality skins. Now, if someone opens this skin in 3d max, then he will have (I assume that he will) a “wow” effect on how everything is arranged and configured.
maxandmov, in cut scenes, an exact copy of the skeleton of all other models is used, but still some objects are not in the hands. I don’t know what else can be done.
Airat Mendelssohn , I flew out and at the tester of my relegation game. You'll try flipping quickly and applying clothes, then it will definitely fly out.
Airat Mendelssohn , about the animation, do not even say anything. Animation in general is difficult to pick up, because everyone does not please, some like, others do not. In general, you'll get used to it.
Andrey Malov , just move all the files from the "files" folder to the game folder. The installation is simple to impossible, especially in the readme and in the description the installation is written.
The post has been edited by DshGames on 14.06.2016 at 09:09:40
Did I insult you? No. I just criticized your mod from what you exploded.
Excuse me.
Quote: ShOOt_MGS
And what, let's say to any bug in the fashion that it would be done for free, but what, the rules are the same.
No, well, you almost pick a little thing. I am not releasing the first mod to replace GG and it's time to get used to how I do and stop telling me to do better all the time. After all, I must somehow stand out.
The mod was probably difficult to make, especially those hands that are terribly difficult to knuckle.
Well no. Everything was very simple. Hands, elbows, hands, fingers - it is very easy to knuckle and there was such a nice mesh, even and not very dense.
If people still think that it is very difficult to make a zakostka, then they do not know that there are cool features in max that simplify the zakostka process by 80% and the quality of the zakostka increases by the same 80%. You also need to know the laws: 1) If the polygonal mesh is very sparse, then you need to adjust the polygons 0-150-500-850-1000, where 500 is the middle of the bone, that is, the place where the bones connect is the joint. Screenshot... 2) If the mesh is of medium density, then you need to adjust 0-100-300-500-700-900-1000. 3) If the mesh is very dense, then you can adjust from 0 to 1000, i.e. 100-200-300-400, etc. But at the end, before 1000, you can make 950, and then 1000, so that the transition is smoother. 4) If the mesh is so tight, then you need to either optimize the model, and then adjust the skeleton according to 2 or 3 laws. To be honest, I came up with these laws, but they help me very well in setting up the skeleton. If the model does not have a uniform grid, that is, in one place it is sparse, and in another, in the fingers, for example, it is very dense, then I already know how to set it up. And you don't have to invent everything on the go, and then fix it, because I didn't like how a part of the body bends. And I won't say anything about Max's features, because I've already said a lot of unnecessary things.
Yes, of course it's difficult. It is difficult, especially in those cases when there are no special presets in Unreal Engine with convenient physics settings, there is no Blueprint visual programming language. It would be difficult, but Unreal Engine provides all this, it's easy. They deliberately chose this path, simply because.
Convenient answer, really. We always enjoyed it when Tommy inadvertently choked in a puddle. And everything else like that.
Poor developers, no one has come across the improvement of 3D models before. We don't have 3d artists doing that, we don't have a Saints Row 3 remaster where the characters are truly enhanced. But although yes, if you first opened Photoshop, then yes, it will be difficult.
"Scary, very scary, we don't know what it is, if we knew what it is, we don't know what it is." They have to redo the models, watch tutorials on zbrush on YouTube, and the body is still broken into pieces. You need to look on YouTube for videos of modders from 2010, how to convert skins to GTA and change the clothes of the main character. And also to work every morning to insert and drive. How difficult it is, I understand (no).
Either Rockstar didn't give a damn about the remaster, which they gave it to children to do in computer science classes, or I don't understand something. Just a fierce creep.