Parkour is an interesting undertaking, because animations in GTA have always been inconspicuous and ordinary, to take the same Sleeping Dogs or AC: Unity - you catch a kef from when you overcome an obstacle and what kind of animations are played there.
I used to have such a typical idea - to take postFX as a basis and season it with features like in SkyGfx (type make "SkyGfx without SkyGfx" xD), but quickly it made no sense, because ... WELL ?! Why, if there is SkyGfx, which already works fine on weak PCs and with a bunch of interesting features?
From the very beginning of '92, I was concerned about the question, but how to make the animated texture itself ??? That is, just like in gif, the current format is different, so it would be possible to make an animated texture of water and it would be nice.
This entoy model and a flawed cross model, I could try, spend an extra 5 minutes and adjust the model’s standards (for example, some standard Siji sneakers)
yonebayashi234, carcass, listen, everyone has long been accustomed to associate LQ with CA-style. And I agree that this is LQ, just not the low-quolity that they did before. Here it still looks more to average quality, because I did not look at the scan and did not count the number of polygons.
Tellor, I thought such people are already extinct, who still write "Do such people still exist?" You are the complete antithesis! If you think I'm seriously trying to find a cult, then I will please you - no. And as I already described above - I found this symbol a year or more ago. And so I just wondered where the ideas of a cult from real life (films there, etc.) could have come from, and I found a lot of interesting things.
VirusMS, to hell believability and these damn paradigms! I ran through the desert kilometer, searched for rubbish among the village bushes, made donations, wore this stinking mantle! And what did I get? Rusty fart tractor.
yonebayashi234, listen, styler ... The wheels here are clearly not GTA SA STAEL, the fact that they imposed small textures does not mean that it is GTA SA - STYLE. And GTA SA-STYLE and LKU are one and the same. Look at the wheels here, smooth, not angular, and draw a conclusion.
Well, here you can see that the time cycle is already sharpened purely for graphene PS2, it can be added to it. But without it all the meaning disappears, the sky became more monotonous and faded, in the original there were transitions and it itself was more expressive, independent without any SkyGfx with PS-2 settings.
daniltk2, cupcake)) In my archive there are no textures, there the current is purely graphene. And put the textures to your taste, for example, like mine from Snow San Andreas or those from the Paleozoic era, painted in paint.
infosvI welcome. If you drop it into the modloader, in theory it should work. Most importantly, an asi-loader must be installed. And what error crashes? I myself have everything at the root of the game, well, as in the uploaded archive (the timecycle file is current in the data folder) and everything works.
The modelka was eating, but I just noticed 1 unpleasant bug (I replaced all the settings) - sometimes the taillights are simply absent, at least this is observed in SAMP.
Nice, but it’s best if you fix an abominable collision of trees. How annoying is this collision of palm trees, which is 2 times wider than the model itself.
Already delighted, I thought right now SAMP I’ll get another feature, but ... It just crashes when I put it back. I understand that the multiplayer is not adapted?
Why then entot skybike generally needed with such a significant drawback? If about half of the gameplay while the player is in transport, the stars will not work? For me, the most atmospheric skybox manifests itself at night, when the stars are visible.
Nessss, only now I noticed one problem. With some skins from cutscenes and beta versions of the game, players ’nicknames are not displayed in the sump.
Schrader, I'm not interested in other functions of this script. I focused only on this effect. And download the archive, there is a standard particle, only the textures of the projections of the headlights on the ground are replaced. Therefore, the description corresponds to the contents of the archive. In addition, this is the main function of this script.
Sautwesson 03/21/2020, 19:55:03
If you think I'm seriously trying to find a cult, then I will please you - no. And as I already described above - I found this symbol a year or more ago. And so I just wondered where the ideas of a cult from real life (films there, etc.) could have come from, and I found a lot of interesting things.
vanchik92, Shillkozz has long been in the clutches of Lord Zafo. Praise them both, KIFFLOM
Dimon__gta, last Wednesday at Angel Pine in Klakin Bell they served me a special dish - Bigfoot fingers in a batter with spicy sauce, it was nice.
Look at the wheels here, smooth, not angular, and draw a conclusion.
Sautwesson 01/17/2020, 19:46:37
Sautwesson 12/08/2019, 16:43:10
Sautwesson 10/02/2019, 17:16:55