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Quote: Viajero
Honestly, the legs and arms turned out to be large, i.e. if you really try to even move around in such a suit, it will be very difficult for you. While the paratrooper has to move not just smartly, but as smartly and smartly as possible. The knee is not protected, the heels like nothing and the chest badge in principle norms. Make on the basis of real combat suits or at least thought-out fantastic ones.
Speaking of similarities and realism (for WH40K) - I almost did not change anything in the image, the only thing was that I attached the head and brushes from the SA ped, I fully complied with the anatomy, but I had to reduce the height so that it looked normal in the game. I want to repeat again, the character is based on the WH40K universe (warhammer 40k)
Quote: eartem7
However, it is worth noting that some missions are not at all suitable for a cooperative, especially the initial ones, where you need to cut your hair and run around the interiors (I remind you that the interiors are not available while the second player is in the game) ...
Well, I mean it from the part. in any case, the work done is wonderful!
I advise you to get acquainted with this universe.
Space Marines have modified genes and therefore are ideally suited for these armor.