Do what you want, the main thing is to create and create. It's just that not everyone likes DYOM IX, especially the latest versions (namely, 4.0 - 5.3), but we still tolerate it.
Thanks for the criticism, but it's worth clarifying. My mods are not about improving, but creating the style of old games. When you think about it, why play with high poly models, skins or weapons when in fact you're running around boxes with low quality textures? It comes out of the atmosphere. You can safely condemn my words, your right. Thanks again :)
Come on. For example: The Evil Dead turned out to be a good project. Weak, but definitely not a bad project. It just showed itself somewhere in a good way, and somewhere he put the bolt in one place. Believe me, your projects are not the worst yet. You are above the projects of Ugly Eater, at least in terms of the quality of execution. With "Heavy Metal" it was not so simple. You obviously didn't have enough time to work through it. If you had a little more work with the story and on the new features of DYOM IX, maybe something worthy would come out.
I don't want you to leave just because of all this. Better just work out a little more and then come back with a comeback. And make sure that everyone gets it, at least a project with a good story, gameplay and mapping, and also feel free to add features. Chips in projects are valued like a canopy of gold. Something like this. I hope you change your mind and just calm down a bit. Good luck, Boots.
I played this micro-project and was horrified, drastically. Although the description indicates that this project is a trial, but at least you have already passed ... on all fronts (well, you understand).
Quality is not. There is (virtually) no plot. Disclosure - no. But there is some kind of mapping, but very weak.
Chips from the ninth version are made through one place, seriously. What is this inappropriate zooming in one of the missions for? A nerve meter that doesn't make any sense. Author, what are you? Decided to try every feature from the new version? Well done! But that doesn't justify your work. What really justifies the project is the title. Nice music in the genre of old heavy metal from the performer Sammy Hagar. The truth is in places ... somewhere it was in the subject, but somewhere not.
Krch, the verdict is this: A weak project with weak mapping and a very weak plot, which is crookedly executed on the basis of the ninth version of DYOM.
It looks like a provocation towards modders. LOL. I wouldn't have believed these lines, if not the recent deletion from various sites with mods for GTA IV. Damn, we're being trolled...
Really? Are there such people? Are you even going to make excuses? Marvelous. Well then GOOD LUCK. Come back with a more interesting project. I hope next time you will be able to surprise
Thanks for the nice feedback. I am glad that 2020 closes our project. For no one wants to do missions on this topic. But it's a pity. P.S. Is this already a tradition? Is it wrong to write my nickname?
Why are you pointlessly blaming the author for everything? It would be better to understand yourself, look at “how to install missions, mods, sounds, etc.”, than to leave vile comments, and with everything to swear. (For this, by the way, they give varn) I admire you individuals.
The legendary Russian-language font for DUOM, which is still used to create a mission, and does not lose its relevance. The third version was already forgotten from the release, there were of course several projects based on the third, but they still did the second. Why? Probably no one then wanted to move to third. Everyone is used to writing in the second. Soon, not small 7 years will pass, with which I congratulate)
So ... If you take the original of someone's mission / project, redo, or re-upload, or both, then you must ask the author for permission to do this, and then indicate the author on the page. And since you didn't, in fact, you violated the rules of the Libertycity website. If I'm wrong, correct it.
Nice mod, but FPS sags wildly. No, this is not my problem, although my PC is weak, but even with a weak one it gives FPS 80-120... I don't even know why this is so. I think I'll try to contact the author and discuss this problem
The project is not for everyone, but I liked it. This is from the category of City Fantasy. In general, if you like stories about superpowers, this is for you! The project not only has colossal mapping, there are still a bunch of characters with characters, and not just doing nothing NPCs. The author is well done! I recommend playing the project!
Project Hashbury Slaves from the creator "Owen's case. The Waststone incident!" {tag_3}!
So, we begin to criticize this project.
The first thing I want to note is idea of this project. At first it seemed that everything was so simple, we wake up, go out into the street and go somewhere. But gradually, passing each mission, I begin to understand that everything looks cool (what the ending is worth). Not ordinary tasks are set for the player. This is cool, for a change of gameplay the juice itself.
The second thing I would like to put is atmosphere. I will say little, but it’s worth saying. Author! You're doing fine! You always manage to convey the spirit of those times! Music, although simple, but perfectly matched.
The last one is mapping. Objects are set as they should. Under the atmosphere, under the style and under what is happening. The apartment is located in San Fierro, but it turned out pretty good. What is a good fit my mapping apartments in Los Santos.
In general, the project deserves the attention of players. But, I would not hastily put it Best Project of 2019. All the same, there are drawbacks, and the plot is yet to come.
Project Hashbury Slaves from the creator "Owen's case. The Waststone incident!" {tag_3}!
So, we begin to criticize this project.
The first thing I want to note is idea of this project. At first it seemed that everything was so simple, we wake up, go out into the street and go somewhere. But gradually, passing each mission, I begin to understand that everything looks cool (what the ending is worth). Not ordinary tasks are set for the player. This is cool, for a change of gameplay the juice itself.
The second thing I would like to put is atmosphere. I will say little, but it’s worth saying. Author! You're doing fine! You always manage to convey the spirit of those times! Music, although simple, but perfectly matched.
The last one is mapping. Objects are set as they should. Under the atmosphere, under the style and under what is happening. The apartment is located in San Fierro, but it turned out pretty good. What is a good fit my mapping apartments in Los Santos.
In general, the project deserves the attention of players. But, I would not hastily put it Best Project of 2019. All the same, there are drawbacks, and the plot is yet to come.
Interesting characters. Beautiful special effects. Dmitry Lisov did his best!
Unfortunately, there are only three...
I don't want you to leave just because of all this. Better just work out a little more and then come back with a comeback. And make sure that everyone gets it, at least a project with a good story, gameplay and mapping, and also feel free to add features. Chips in projects are valued like a canopy of gold. Something like this. I hope you change your mind and just calm down a bit. Good luck, Boots.
Quality is not.
There is (virtually) no plot.
Disclosure - no.
But there is some kind of mapping, but very weak.
Chips from the ninth version are made through one place, seriously. What is this inappropriate zooming in one of the missions for? A nerve meter that doesn't make any sense. Author, what are you? Decided to try every feature from the new version? Well done! But that doesn't justify your work.
What really justifies the project is the title. Nice music in the genre of old heavy metal from the performer Sammy Hagar. The truth is in places ... somewhere it was in the subject, but somewhere not.
Krch, the verdict is this: A weak project with weak mapping and a very weak plot, which is crookedly executed on the basis of the ninth version of DYOM.
2/10
0/10
Even the name and profession of the protagonist was taken from the Brave Sleigh. Horror.I wouldn't have believed these lines, if not the recent deletion from various sites with mods for GTA IV. Damn, we're being trolled...
I just don’t know what to write about the remaster and in general in general (
Not cheating at all... at all...
Well then GOOD LUCK. Come back with a more interesting project. I hope next time you will be able to surprise
P.S. Is this already a tradition? Is it wrong to write my nickname?
I admire you individuals.
AIgizbros makes a mission in DYOM 7 beta 2
https://youtu.be/G-RXkWVjfZo
If I'm wrong, correct it.
No, this is not my problem, although my PC is weak, but even with a weak one it gives FPS 80-120...
I don't even know why this is so. I think I'll try to contact the author and discuss this problem
Thanks for such a nice review)
So, we begin to criticize this project.
The first thing I want to note is idea of this project. At first it seemed that everything was so simple, we wake up, go out into the street and go somewhere. But gradually, passing each mission, I begin to understand that everything looks cool (what the ending is worth). Not ordinary tasks are set for the player. This is cool, for a change of gameplay the juice itself.
The second thing I would like to put is atmosphere. I will say little, but it’s worth saying. Author! You're doing fine! You always manage to convey the spirit of those times! Music, although simple, but perfectly matched.
The last one is mapping. Objects are set as they should. Under the atmosphere, under the style and under what is happening. The apartment is located in San Fierro, but it turned out pretty good. What is a good fit my mapping apartments in Los Santos.
In general, the project deserves the attention of players. But, I would not hastily put it Best Project of 2019. All the same, there are drawbacks, and the plot is yet to come.
Deservedly get +
So, we begin to criticize this project.
The first thing I want to note is idea of this project. At first it seemed that everything was so simple, we wake up, go out into the street and go somewhere. But gradually, passing each mission, I begin to understand that everything looks cool (what the ending is worth). Not ordinary tasks are set for the player. This is cool, for a change of gameplay the juice itself.
The second thing I would like to put is atmosphere. I will say little, but it’s worth saying. Author! You're doing fine! You always manage to convey the spirit of those times! Music, although simple, but perfectly matched.
The last one is mapping. Objects are set as they should. Under the atmosphere, under the style and under what is happening. The apartment is located in San Fierro, but it turned out pretty good. What is a good fit my mapping apartments in Los Santos.
In general, the project deserves the attention of players. But, I would not hastily put it Best Project of 2019. All the same, there are drawbacks, and the plot is yet to come.
Deservedly get +