Missions like, come here, kill this, do this, do that! I don’t see an interesting story, God bless him. errors, but there are many technical mistakes. 4/10.
The project is not bad, only it is heavily clichéd, the ghetto lacks some kind of morality, everyone now and then thinks only about drugs, but everything should be completely different there.
Thanks for the feedback Gamer15, I'm glad you liked it, your work was not spared, as it seemed to me congenial and interesting. As for the projects, I can’t say anything, honestly, I would gladly stir up some other action or drama xs, but you correctly noticed that in such a short time, I had to leave a lot of strength, health and time for a remake of tsls, so if anything - something will come to mind, as far as possible I will contribute to the duo, if not, well, then I thank my inspiration for this, that I was able to make a remake!) Chapter 5 is the most juicy as I grew up with criticism. There is a share of the Zeheiter120 here, I will not deny it.
Some strange project in the style of 2014. Thank you for the fact that although the missions are short, in fact it was possible to fit everything into one mission. More like some kind of under-arcade. But I also noticed the rhymes, why are you bro, you stole the text of a crazy cupcake?) Also, why are the Bill Johnsons shooting from all directions? Pros: + Liked the animation dude on the hood. + A jaunty gunfight in the club. The chase is broken. The rest of the project is weak. I didn’t redeem the jokes, probably not my level, xs I just didn’t finish it. Final score: 3/10.
Good project Kurlyk! Only one question, why don't you set the guards to 100% accuracy and give the player so much health? This greatly affects the stealth. Now, if the guard was a mark and the player had 25% hp, then I think it would not be so easy to run around the center of the map among the crowd of guards :)
SW. Mr Blender! I decided to go through your wonderful project, and thus not leave it without due attention (on Liberty) as it was four years ago, so I want to describe my emotions on this creation, and specifically on this 4th part, let's start: 1) I immediately put the fattest plus of the introductory mission: stealth is at the highest level, stealth is a sick thing in duo, but here, here it really feels, sometimes, even cooler than in Hitman from Kurlyka and this is not a joke (And by the way, I merged 5 times, with that it did not diminish interest). 2) Well, chasing a truck is cool of course, but it's inconvenient to shoot back, you can't see anything :) 3) I liked the firefight in the wave-keeping camp, and the scenes when the dude with the molotov crashed or when they fly out of the fire on a quad bike are quite well worked out, such a peppy shootout. 4) The chip with a view of the city and explosions from a bird's eye view was a novelty for me. 5) Huh, when Jake found out that William is the Mayor's nephew, Jake's reaction is priceless. 7) And again, stealth is felt, but sometimes it is kind of strange, they notice me where they should not be noticed. 8) Why are Leila's relatives black? What is Uncle Robert, what is father.. 9) W-A-U!!! I really liked the effect of a rocket flight from an RPG !!! It looked very IMPRESSIVE!!! Well, it was necessary to pick up the timing .. And in general, you can feel a real action movie, where we are holding a hospital on the outskirts of the town. The fight with Francis is fierce and epic, I liked how he shattered into pieces by blowing himself up with a grenade. This suggests that the project has a lot of specials. effects and you were not too lazy to add them to almost every mission, credit! But although the project is not bad, it is difficult to complete, many missions had to be replayed 10 times (In the end, I went through with cheats). The fight scene with Amanda is very epic, although it's crooked, but it's a duo for technical reasons. And so, sometimes even funny :) In a real action movie on the screen, it would look amazing. And also the scene with the MAYOR is good.
In principle, everything, all the impressions received are described above. In general, for the whole project I can give 7/10.
No, it went smoothly with helicopters, there is a skill. I leaked a couple of times at the beginning when the tank was escorting, and once the tank itself rolled over on a hill, lying belly to the top, let's say;)
Hello BaBaBuy! A very unusual trick with an introductory text turned out to be this clearly + (Probably had to spend 10 goals?) A normal action movie, I liked the battle on the tank, I took the music from Game Bage, I see it from the RDS, I also took it for my project, what a coincidence :) Passed the mission three times by the way. Final score 6.5/10.
Hi Zadrot, add modloader.asi to the modloader folder next time, not everyone uses modloaders. Well, it crashes when the cut-scenes pass, so I can’t really judge the mission.
Dmitry Lisov tried in any way! From the very beginning, we are greeted with cool mapping and an atmosphere of tension and mystery, which can be good to please. All the same atmosphere thanks to the cool setting of the scenes and the soundtrack. I liked this Katerina skin, so epic. There are of course typos in the text on small things. I didn’t really like that in the first mission, when we shoot with a sniper rifle, the enemies are very tenacious, okay, there are 2 shots per enemy, but we had to kill from 4. I also liked the shootout and mapping in the zombie tech, a good balance of power turned out. I like Willy's charisma, probably my favorite character. I liked the battle with Katerina's clones, the survivalist turned out to be interesting with a good balance of bombs and lives. You have an interesting universe, you can add an unlimited amount of content to it.
The staging of scenes and cameras is really on top, as if I'm watching a movie during the cut-scenes, especially when the doctor is being interrogated. When there was a firefight on the roof, it reminded me of the MW3 video, where we had to get to the satellite tower if we were playing) The fourth mission is very drive, and skydiving and firefight on the roof, fighting with a helicopter and even in a helicopter, high. In general, the plot has more explanation than in the previous parts. Wow, the last mission, as if with figures of characters, turned out when we run through the abyss for the FBI. Cool, I really liked it, everything went in one breath, clearly a hint of a continuation with an ending, because it was it that was not clear to me, but everything turned out so cool, handsome! From this part I became a fan of FOG, and I want MORE FOGA)) Dmitry all the best, Zeku120 ban. Final score 9.5/10.
The mission is not bad, of course, it’s rather weak for the competition, but there is a FATEST jamb, for example, I didn’t kill all the enemies in the building, and when I got to the location of Cobra’s henchmen (the location where CJ flies on an RC helicopter in the original) you didn’t hide the actors, so It's not possible to finish the mission by myself, but of course I still merged and killed those enemies in the building. Do more mission tests next time. I will also add 2 cobras in the cut-scene when he dies. It's bad that duomers have a habit of not uploading the modloader.asi file along with the modloader folder. My final score is 5/10. P.S Cobra killed the second time, without cheats)
ATTENTION! IF YOU HAVE NOT PLAYED CHAPTER 4 YET, PLEASE DO NOT READ THIS COMMENT (SPOILERS!!!) Thanks Gamer! Freak eater yes, like a joke, but at that moment I was thinking about him (although I don’t even know him). Yes, the sheriff died, there was a timer for 10 seconds for a duel, apparently it was worth putting a little more, did not show his final death, since according to the plan it was necessary to add more content to the mission, there would simply not be enough goals and it turned out so very compressed , I would have shot down this mission in 200 goals if there was such an opportunity :) (But in fact the last 2 missions, so as one whole). There are also 2 references but they just go in two lines about 2 characters from Judgment Denouement (Marcus Rundell - the main anti-hero) and The Council (Joan Green, also one of the heroines of the Kurlyka project).
What kind of srach with neural networks have you arranged here? Let's get to the point! And I’ll answer you dirty diomer: I am the neural network for you.
Cool, I watched the walkthrough on YouTube, a solid idea and implementation, an awesome mission with a train, it reminded me of a mission from GTA V where 2 trains collided. The characters are good, they can sympathize specifically with our main character Mark, well done gamer, of course I'm late for 3.5 years, but still it won't be superfluous)
I will describe your project and the impressions received from it.
Let's start in order: The first negative is that the intro in the first cut-scene seemed empty, but this is a trifle. Since I'm playing MM for the first time, I obviously got a positive impression. Funny moment with talking Persians (mouth mumbling). A few more minuses and a plus: - The camera goes through textures. - Clumsy Russian language (At least write "Mission Passed" and not "Passed"). - What the hell is Akhmet's brother black? - Change of actors in the frame. - Why did the night suddenly fall during the arrest of Zhanbek near the hospital? + I was pleased with the animation with push-ups, for the first time I see this in GTA in principle.
Further plot and technical components: The logic of the fact that Akhmet wanders calmly around the bank and takes documents to his taste is not entirely clear, but what about the security? Again, I don’t understand why the night changes abruptly? Are these MM shoals or your handiwork? Are they not in MM? I'm going straight, and then bam, it turns out that I need to turn off.. When the "race" mission starts and Almagul calls us, the streets are empty, is this a curfew in San Fierro?) Fortunately, I found a car to get to AS. And in the same mission with the race, we need to approach Almagul, but the marker is inside the car, I first pushed it and then climbed onto the roof and the cut-scene worked as expected. I will repeat with the mission “race” what I wrote earlier, we are driving along checkpoints, but I had no idea when I would need to turn left or right.. Many senseless rides around the city, I especially remember the one at the beginning, we came to the city hall with Zhanbek, we said 2 dialogues and drove on. The mission "Karina's Revenge" - and again a trip for the sake of two cut-scenes, although I confess I liked the animation of that Aztec who was on his knees, I also never saw this.
At the end, Brat's girl says I'll put together my "Triad of Girls" - is this a hint of a new project?
Mapping well, generally 0, but as a minimalist it will do. Overall rating 6/10. If you are interested in creating missions and you will continue to do them, then good luck and accept constructive criticism! If not, then you shouldn't take it.
P / S: The Russian language is lame, I understand that you are Kazakh, but still, learn the cases. And when a girl talks about herself in the masculine gender, it's strange.
How to play on MM? Where are the installation instructions? I understand that DUOM is popular and there is no need to really explain it, but this is the first time I encounter MM, what to throw where?
A good project, of course, it makes no sense to describe as such a review, since this is not your first project, and in other projects, take that Red Line, there are much fewer technical errors, in general, driving, but there was a lot of music missing.
Well, let's start a small analysis of this project called FOG: Symphony of Destruction (As I understand it without a translator). The first thing I want to note is that the floor of the essence is just new elements of the plot of the old FOG from 2019, the plot has not developed further here, but it’s also not bad to see the picture from the side of other people. So further: I remember downloading your OBM project there you wrote in the file that you are ashamed of the “sting” in one of the moments, here I also found something similar, but these are trifles) There was one joint, this is when we play as Willy and we want to fight with 2 dudes in the alley, there are 2 Willy, you forgot to hide the actor. I didn’t quite understand what happened to Willy themselves, as we understand from the plot, Louise didn’t kill him, but the ending for him in the second mission says the opposite, but as I understand it, he was simply wounded? The atmosphere is cool, as is the music, although at some point the music played for too long, which put pressure on the ear. Awesome mapping and relatively high-quality skin models.
And what the hell does a photo of Maxim Katz with a cactus do in the archive?) (Or is it not him). Isn't Louise Schaeffer a relative of the famous mafia boss Vitya Schiffer, ah-ha?) It seems to be everything, the final rating is 8/10.
Mediocre, but it's sacred to wet schoolchildren, although I condemn Ukrainians especially at such a time) And so, of course, something strange, the music alone pecked right very hard. Have fun and thanks for that!
Well, it’s really not a comedy, if when I played it I perceived, at least I tried to take everything seriously, then I didn’t particularly see non-serious plot elements here, something so strange, everything seems to be simple but at the same time not Obviously, I found the story boring. I didn’t feel any intrigue especially with Mr. “P” because I immediately realized that this was Richman, it turned out to be quite a banal topic. The catchphrase "my first project" fits the criteria. I initially thought to see something on interethnic strife, but it reminds me more of football fans and their conflict of two sides for the title of one team “left” and the other “right”, there are scores and nothing more. But maybe I misunderstood something, 5/10.
I liked this project, it gave me goosebumps, and therefore worthy of its plus. A well-chosen sound does its job. A very cool story about two wanderers Henry and Francesco, you feel and empathize with the characters. Minuses of course in spelling and not always high-quality scenes, spawning of actors in the frame and the actor walking directly into the camera operator and so on. You said that the project is connected with Dmitry Lisov, I have not seen it, but I will definitely look to understand the universe. Well, the reference at the very beginning of 8 miles to san anton makes itself felt, we now have common connections with the projects of that author)
Well, I don’t know, but come on, I did a couple of missions about right deeds with rock music and thought about your early reviews, we will consider it for you, and then of course xs maybe it won’t work for you at all)
I agree with skins, but I don’t want to load files every time, in the 3rd chapter I have the last add. I'll fill in the models and that's it, I recommend that you just save the files separately and install them when a new chapter is released.
4/10.
Chapter 5 is the most juicy as I grew up with criticism.
There is a share of the Zeheiter120 here, I will not deny it.
Thank you for the fact that although the missions are short, in fact it was possible to fit everything into one mission.
More like some kind of under-arcade.
But I also noticed the rhymes, why are you bro, you stole the text of a crazy cupcake?)
Also, why are the Bill Johnsons shooting from all directions?
Pros:
+ Liked the animation dude on the hood.
+ A jaunty gunfight in the club.
The chase is broken.
The rest of the project is weak.
I didn’t redeem the jokes, probably not my level, xs I just didn’t finish it.
Final score: 3/10.
1) I immediately put the fattest plus of the introductory mission: stealth is at the highest level, stealth is a sick thing in duo, but here, here it really feels, sometimes, even cooler than in Hitman from Kurlyka and this is not a joke (And by the way, I merged 5 times, with that it did not diminish interest).
2) Well, chasing a truck is cool of course, but it's inconvenient to shoot back, you can't see anything :)
3) I liked the firefight in the wave-keeping camp, and the scenes when the dude with the molotov crashed or when they fly out of the fire on a quad bike are quite well worked out, such a peppy shootout.
4) The chip with a view of the city and explosions from a bird's eye view was a novelty for me.
5) Huh, when Jake found out that William is the Mayor's nephew, Jake's reaction is priceless.
7) And again, stealth is felt, but sometimes it is kind of strange, they notice me where they should not be noticed.
8) Why are Leila's relatives black? What is Uncle Robert, what is father..
9) W-A-U!!! I really liked the effect of a rocket flight from an RPG !!! It looked very IMPRESSIVE!!! Well, it was necessary to pick up the timing .. And in general, you can feel a real action movie, where we are holding a hospital on the outskirts of the town. The fight with Francis is fierce and epic, I liked how he shattered into pieces by blowing himself up with a grenade. This suggests that the project has a lot of specials. effects and you were not too lazy to add them to almost every mission, credit!
But although the project is not bad, it is difficult to complete, many missions had to be replayed 10 times (In the end, I went through with cheats).
The fight scene with Amanda is very epic, although it's crooked, but it's a duo for technical reasons. And so, sometimes even funny :)
In a real action movie on the screen, it would look amazing.
And also the scene with the MAYOR is good.
In principle, everything, all the impressions received are described above.
In general, for the whole project I can give 7/10.
I leaked a couple of times at the beginning when the tank was escorting, and once the tank itself rolled over on a hill, lying belly to the top, let's say;)
A very unusual trick with an introductory text turned out to be this clearly + (Probably had to spend 10 goals?)
A normal action movie, I liked the battle on the tank, I took the music from Game Bage, I see it from the RDS, I also took it for my project, what a coincidence :)
Passed the mission three times by the way.
Final score 6.5/10.
Well, it crashes when the cut-scenes pass, so I can’t really judge the mission.
From the very beginning, we are greeted with cool mapping and an atmosphere of tension and mystery, which can be good to please.
All the same atmosphere thanks to the cool setting of the scenes and the soundtrack.
I liked this Katerina skin, so epic.
There are of course typos in the text on small things.
I didn’t really like that in the first mission, when we shoot with a sniper rifle, the enemies are very tenacious, okay, there are 2 shots per enemy, but we had to kill from 4.
I also liked the shootout and mapping in the zombie tech, a good balance of power turned out.
I like Willy's charisma, probably my favorite character.
I liked the battle with Katerina's clones, the survivalist turned out to be interesting with a good balance of bombs and lives.
You have an interesting universe, you can add an unlimited amount of content to it.
The staging of scenes and cameras is really on top, as if I'm watching a movie during the cut-scenes, especially when the doctor is being interrogated.
When there was a firefight on the roof, it reminded me of the MW3 video, where we had to get to the satellite tower if we were playing)
The fourth mission is very drive, and skydiving and firefight on the roof, fighting with a helicopter and even in a helicopter, high.
In general, the plot has more explanation than in the previous parts.
Wow, the last mission, as if with figures of characters, turned out when we run through the abyss for the FBI.
Cool, I really liked it, everything went in one breath, clearly a hint of a continuation with an ending, because it was it that was not clear to me, but everything turned out so cool, handsome!
From this part I became a fan of FOG, and I want MORE FOGA))
Dmitry all the best, Zeku120 ban.
Final score 9.5/10.
Do more mission tests next time.
I will also add 2 cobras in the cut-scene when he dies.
It's bad that duomers have a habit of not uploading the modloader.asi file along with the modloader folder.
My final score is 5/10.
P.S Cobra killed the second time, without cheats)
Thanks Gamer! Freak eater yes, like a joke, but at that moment I was thinking about him (although I don’t even know him).
Yes, the sheriff died, there was a timer for 10 seconds for a duel, apparently it was worth putting a little more, did not show his final death, since according to the plan it was necessary to add more content to the mission, there would simply not be enough goals and it turned out so very compressed , I would have shot down this mission in 200 goals if there was such an opportunity :) (But in fact the last 2 missions, so as one whole).There are also 2 references but they just go in two lines about 2 characters from Judgment Denouement (Marcus Rundell - the main anti-hero) and The Council (Joan Green, also one of the heroines of the Kurlyka project).
I will describe your project and the impressions received from it.
Let's start in order:
The first negative is that the intro in the first cut-scene seemed empty, but this is a trifle.
Since I'm playing MM for the first time, I obviously got a positive impression.
Funny moment with talking Persians (mouth mumbling).
A few more minuses and a plus:
- The camera goes through textures.
- Clumsy Russian language (At least write "Mission Passed" and not "Passed").
- What the hell is Akhmet's brother black?
- Change of actors in the frame.
- Why did the night suddenly fall during the arrest of Zhanbek near the hospital?
+ I was pleased with the animation with push-ups, for the first time I see this in GTA in principle.
Further plot and technical components:
The logic of the fact that Akhmet wanders calmly around the bank and takes documents to his taste is not entirely clear, but what about the security?
Again, I don’t understand why the night changes abruptly? Are these MM shoals or your handiwork?
Are they not in MM? I'm going straight, and then bam, it turns out that I need to turn off..
When the "race" mission starts and Almagul calls us, the streets are empty, is this a curfew in San Fierro?)
Fortunately, I found a car to get to AS.
And in the same mission with the race, we need to approach Almagul, but the marker is inside the car, I first pushed it and then climbed onto the roof and the cut-scene worked as expected.
I will repeat with the mission “race” what I wrote earlier, we are driving along checkpoints, but I had no idea when I would need to turn left or right..
Many senseless rides around the city, I especially remember the one at the beginning, we came to the city hall with Zhanbek, we said 2 dialogues and drove on.
The mission "Karina's Revenge" - and again a trip for the sake of two cut-scenes, although I confess I liked the animation of that Aztec who was on his knees, I also never saw this.
At the end, Brat's girl says I'll put together my "Triad of Girls" - is this a hint of a new project?
Mapping well, generally 0, but as a minimalist it will do.
Overall rating 6/10.
If you are interested in creating missions and you will continue to do them, then good luck and accept constructive criticism!
If not, then you shouldn't take it.
P / S: The Russian language is lame, I understand that you are Kazakh, but still, learn the cases. And when a girl talks about herself in the masculine gender, it's strange.
The first thing I want to note is that the floor of the essence is just new elements of the plot of the old FOG from 2019, the plot has not developed further here, but it’s also not bad to see the picture from the side of other people.
So further: I remember downloading your OBM project there you wrote in the file that you are ashamed of the “sting” in one of the moments, here I also found something similar, but these are trifles)
There was one joint, this is when we play as Willy and we want to fight with 2 dudes in the alley, there are 2 Willy, you forgot to hide the actor.
I didn’t quite understand what happened to Willy themselves, as we understand from the plot, Louise didn’t kill him, but the ending for him in the second mission says the opposite, but as I understand it, he was simply wounded?
The atmosphere is cool, as is the music, although at some point the music played for too long, which put pressure on the ear.
Awesome mapping and relatively high-quality skin models.
And what the hell does a photo of Maxim Katz with a cactus do in the archive?) (Or is it not him).
Isn't Louise Schaeffer a relative of the famous mafia boss Vitya Schiffer, ah-ha?)
It seems to be everything, the final rating is 8/10.
And so, of course, something strange, the music alone pecked right very hard.
Have fun and thanks for that!
I didn’t feel any intrigue especially with Mr. “P” because I immediately realized that this was Richman, it turned out to be quite a banal topic.
The catchphrase "my first project" fits the criteria.
I initially thought to see something on interethnic strife, but it reminds me more of football fans and their conflict of two sides for the title of one team “left” and the other “right”, there are scores and nothing more.
But maybe I misunderstood something, 5/10.
A well-chosen sound does its job.
A very cool story about two wanderers Henry and Francesco, you feel and empathize with the characters.
Minuses of course in spelling and not always high-quality scenes, spawning of actors in the frame and the actor walking directly into the camera operator and so on.
You said that the project is connected with Dmitry Lisov, I have not seen it, but I will definitely look to understand the universe.
Well, the reference at the very beginning of 8 miles to san anton makes itself felt, we now have common connections with the projects of that author)
Show me the English version later