Pfft, this is generally the last mod for the next 2-3 months, which I posted here.
yeah, it would be better if you wrote this: "I'm leaving this world! I'm leaving modding and yes, I'm not a creative person at all, I try renders and give advice on the right and left, like a libertine"
Post edited by Cyb3rMotion on 10/07/2014 at 10:54:27 AM
What? Who is author? As much as Santal climbed to the ceiling - my model is present in this non-commission, and no one asked anything, you are great, you will get a minus in your turnips, go for it!
It's not destiny to come up with your own render? You have 24 hours for the phrase "Creativity and uniqueness are my second and third names" to become valid. Otherwise, I will collapse, and the end of your story ...
Okay, okay ... -How do you know about blocking txd? (urgently on LAN) -Why in txd the first texture has such a high resolution? Do less -The location of the bones leaves much to be desired, especially the L / R Thigh bones, they, in fact, need to be shifted back, this is for you to note. -The location of the bones of both knees is still normal, but the setting of the right one is just space, and that's sarcasm -When the L / R UpperArm bones are bent, holes will form at the shoulder, and they are clearly visible -Look at both elbows, both have different distances from the shoulder, it looks strange, in fact, his left arm is bent in a different place -Not fixed the whole neck -Legs not fully fixed -Brush not fixed everything
I don't see the point in writing DshGames about the jambs in his own skins. He already knows about them, he also knows that they are not visible in the game, everyone who downloads the model and installs it into the game can make sure of this, and will not look for all the jambs in 3D Max. ...
If, for example, I see an error in a character model or its skeleton, then I immediately do everything that was not there, because I do not post unfinished projects, such as those of dg. you for the future, khehehe
Plus, because I've never seen anything like this before You have to be a complete idiot to put a minus. Therefore, those three people who suggested that the modification is plagiarism / nonsense or you didn't like it from the preview - explain everything.Why isn't the proper attention given to normal script modifications? Why do people only notice absolutely unnecessary simple scripts?
Here I am. Let's get down to business - the model is low-poly, there is nothing to fix there at all, poked it several times and that's it, but alas. Knee bones killed me Pic1 You also forgot to remove the bone of the mouth effect. In general, everything is playable, but for the future - be careful, do not allow this anymore. I will find any errors; P
I am amazed at people, I have always looked for EVERYTHING myself, is it really difficult for you to spend a little time looking for a solution to your problem? Che immediately, without understanding, start to climb to me, look for a solution to the problem first YOURSELF! On the day of 5-7 messages with a prayer for help in solving their problems you have to see ...
First job? It doesn't bother anyone! There is no hurry, it was possible to work on the scales, adjust the shot sprite ... But alas, I don't see anything good here
Post edited by Cyb3rMotion on 10/07/2014 at 14:00:02
yeah, it would be better if you wrote this: "
I'm leaving this world!I'm leaving modding and yes, I'm not a creative person at all, I try renders and give advice on the right and left, like a libertine"Post edited by Cyb3rMotion on 10/07/2014 at 10:54:27 AM
And there is no way to be silent? There will definitely be a person who will write a comment that such comments are bored!
-How do you know about blocking txd? (urgently on LAN)
-Why in txd the first texture has such a high resolution? Do less
-The location of the bones leaves much to be desired, especially the L / R Thigh bones, they, in fact, need to be shifted back, this is for you to note.
-The location of the bones of both knees is still normal, but the setting of the right one is just space, and that's sarcasm
-When the L / R UpperArm bones are bent, holes will form at the shoulder, and they are clearly visible
-Look at both elbows, both have different distances from the shoulder, it looks strange, in fact, his left arm is bent in a different place
-Not fixed the whole neck
-Legs not fully fixed
-Brush not fixed everything
THE END
Well, it's clear from whom he took an example; P
But this is bad, very bad.
By sabzh: the main thing is that there is a new setting, everything is fine
Post edited by Cyb3rMotion on 09/19/2014 at 18:32:22
I wouldn't say that x)
If, for example, I see an error in a character model or its skeleton, then I immediately do everything that was not there, because I do not post unfinished projects, such as those of dg. you for the future, khehehe
You have to be a complete idiot to put a minus. Therefore, those three people who suggested that the modification is plagiarism / nonsense or you didn't like it from the preview - explain everything.Why isn't the proper attention given to normal script modifications? Why do people only notice absolutely unnecessary simple scripts?Did you fix anything at all?Well, the model ._.
Post edited by Cyb3rMotion on 09/13/2014 at 09:13:41 PM
I am amazed at people, I have always looked for EVERYTHING myself, is it really difficult for you to spend a little time looking for a solution to your problem? Che immediately, without understanding, start to climb to me, look for a solution to the problem first YOURSELF! On the day of 5-7 messages with a prayer for help in solving their problems you have to see ...
It's even easier to fix ._.
This is not a reason to put a minus ._ on the file.
Schoolchildren have arrived on our website .__. Main connoisseurs
Sorry for you: C