Last comments
Greetings to all residents of Libertycity.ru
I played this mission pack even before its release on Liberty, I tested it with all my might, I spoke my opinion personally, but I am not greedy publicly either.
What I liked most about the missions is the style, the models are well chosen, the atmosphere is cool, and the text is written in an interesting way. These are very stylish missions.
The MindGames of the main character are very impressive, we all love mind games when they are well developed - this is the case.
Of the shortcomings, a couple of bugs, minor quibbles, a couple of typos, but in general everything is at a good level and the cons are not striking, I agree with the speaker below / above, you can figure out the functionality of this site, in short with GrayTorch, that this is one of the coolest StillBro projects presently.
My subjective assessment is 9/10, well, for all sorts of indecency demanding manual work, you can throw another half a point and that 9.5/10
I played this mission pack even before its release on Liberty, I tested it with all my might, I spoke my opinion personally, but I am not greedy publicly either.
What I liked most about the missions is the style, the models are well chosen, the atmosphere is cool, and the text is written in an interesting way. These are very stylish missions.
The MindGames of the main character are very impressive, we all love mind games when they are well developed - this is the case.
Of the shortcomings, a couple of bugs, minor quibbles, a couple of typos, but in general everything is at a good level and the cons are not striking, I agree with the speaker below / above, you can figure out the functionality of this site, in short with GrayTorch, that this is one of the coolest StillBro projects presently.
My subjective assessment is 9/10, well, for all sorts of indecency demanding manual work, you can throw another half a point and that 9.5/10
I can't either :D they say it's from the mobile version only, but that's not accurate.
Hello to all residents of Liberty City.
If you look at the history of my comments, you will see that I rarely write in Liberty, even less often than I appear here in principle, but in this case I can’t stand aside, since I was very much involved in the creation of the original, and I was waiting for an interpretation StillBro, which he wanted to do for a long time.
In principle, I am satisfied with the work, the plot was added in the concentration of events and the project does not let you get bored - this is a definite plus, it still captivates the epochal nature of this action and its scale, there is an intelligible drama and a number of errors of the original project have been corrected, no doubt. Then four years ago the project was created by a whole bunch of duomers of different skills and scale, and only one person worked here, for which respect and respect + of course.
It's a bit of a shame that things aren't as rosy as I'd like, I ran into trouble playing these missions.
“And why did you experience trouble, Fabletovn?” — You ask me.
There are some completely incomprehensible moments, such as a drive-by, almost without a drive-by (but the one that is there is very cool), Some of the gunfights are absolutely hellish, which in many ways are remakes of those same gunfights from the original, but some of them go without cheats for me and it didn’t work out, but what can’t be taken away from them, they are all interesting and well built.
There were moments when I found myself in long journeys between locations and did not understand why it was difficult to just teleport the player there?
There are some plot moves that I don’t understand, or rather exactly two of these plot moves, the first is chillus amateur performance, and the second is the development of a plot hole that the author decided to develop for some reason.
AHTUNG! SPOILERS ALERT!
In the original, bikers attacked the town and under the guise of GG and his companion left without killing anyone. This moment from the new interpretation adds unnecessary rot to our character to our epic hero and does not develop it.
2) I absolutely did not understand then, and I do not understand now the character of Hugh.
He just rode to Las Venturas on a bike, and right next to him, the PMC fighters who were chasing the main character begin to shoot at everything that moves and tell him that they are looking for a dangerous criminal, after which literally five minutes later they IMMEDIATELY reveal their deception, but instead of in order to run away and call the police, he decides to go with these suspicious guys and together look for Mr.
In the original, I quickly killed this character so that he would not be an eyesore, but here Stillbrough expanded his role and aggravated my misunderstanding.
But despite some drawbacks, I still experienced a lot of pleasure from passing. For me personally, this project is not worse than the original, but in some ways even better.
If you are interested in the rating, then I think 8/10 would be the best option.
If you look at the history of my comments, you will see that I rarely write in Liberty, even less often than I appear here in principle, but in this case I can’t stand aside, since I was very much involved in the creation of the original, and I was waiting for an interpretation StillBro, which he wanted to do for a long time.
In principle, I am satisfied with the work, the plot was added in the concentration of events and the project does not let you get bored - this is a definite plus, it still captivates the epochal nature of this action and its scale, there is an intelligible drama and a number of errors of the original project have been corrected, no doubt. Then four years ago the project was created by a whole bunch of duomers of different skills and scale, and only one person worked here, for which respect and respect + of course.
It's a bit of a shame that things aren't as rosy as I'd like, I ran into trouble playing these missions.
“And why did you experience trouble, Fabletovn?” — You ask me.
There are some completely incomprehensible moments, such as a drive-by, almost without a drive-by (but the one that is there is very cool), Some of the gunfights are absolutely hellish, which in many ways are remakes of those same gunfights from the original, but some of them go without cheats for me and it didn’t work out, but what can’t be taken away from them, they are all interesting and well built.
There were moments when I found myself in long journeys between locations and did not understand why it was difficult to just teleport the player there?
There are some plot moves that I don’t understand, or rather exactly two of these plot moves, the first is chillus amateur performance, and the second is the development of a plot hole that the author decided to develop for some reason.
Show SpoilerHide Spoiler
AHTUNG! SPOILERS ALERT!
In the original, bikers attacked the town and under the guise of GG and his companion left without killing anyone. This moment from the new interpretation adds unnecessary rot to our character to our epic hero and does not develop it.
2) I absolutely did not understand then, and I do not understand now the character of Hugh.
He just rode to Las Venturas on a bike, and right next to him, the PMC fighters who were chasing the main character begin to shoot at everything that moves and tell him that they are looking for a dangerous criminal, after which literally five minutes later they IMMEDIATELY reveal their deception, but instead of in order to run away and call the police, he decides to go with these suspicious guys and together look for Mr.
In the original, I quickly killed this character so that he would not be an eyesore, but here Stillbrough expanded his role and aggravated my misunderstanding.
But despite some drawbacks, I still experienced a lot of pleasure from passing. For me personally, this project is not worse than the original, but in some ways even better.
If you are interested in the rating, then I think 8/10 would be the best option.
Hmm... okay. There is something to think about.
The story is really rustic - it's done more or less deliberately, as I was trying to focus more on the characters' personalities and their interactions with each other, which is probably why I prooo...loved the quality of the story itself. Indeed, there is a certain similarity with the Black Life. I really like to flirt with the theme of memories and stories - this is my pen, if this style of narration does not suit me, I understand and accept this, and I will either try to implement it better in the future, or abandon it, well, rather the second, otherwise there are many projects about all kinds of flashbacks - also not so hot.And by the way, Persona 3 is not a bad game at all, I really only played the fifth one, but still
About that, was it stupid to play secrets? Yes, stupid, and the main character acted stupidly, I wrote this stupidity into his character as best I could. Here's the question, which I don't fully understand. Or is the claim that this move itself is not very good, I didn’t reveal it well and therefore the plot is bad?
If the former, then it is worth accepting that this is a character who did this, he made this kind of mistake. If the latter, then this is already my flaw, but I would like you to explain this point better,preferably in a personal, of course, so as not to quarrel here much, IMHO(possible here too).
My dialogues are certainly not the height of genius, ala Tarantino, but I don’t see anything in them that is so irrevocably and worthlessly bad. I can justify myself by saying that I tried to make them alive and convey those same characters, but I agree that the character of Frankie (I understand the stupid slang from the review, is it about him?)it turned out too caricatured, it’s just that I must admit that I don’t know how to work with a similar image of a character, but if you don’t try, you won’t learn.
But whatever I write now about the dialogues, these are nothing more than attempts to justify themselves. Well, unless I get a review about the text from a professional linguist). I do not agree with the claim about the text and counted on the assessment of at least "acceptable" and not "disgusting" like yours, and that's it. I'll see how people who still play will appreciate if they talk about the text of the dialogues in general.
With the technical part, I experimented a lot and found a style, unfortunately I never found it, kayuss, I will try better. I don’t remember that there would be cameras drilling the actors and the walls right everywhere and all the time and whatever I could save from this, but I know there are at least two points, most likely I missed something, then I’ll look again.
Yep, mapping. You see, I'm not a supporter of mapping for the sake of mapping, I'm not one of those who like to pile all sorts of objects, effects, other screw-flashes everywhere, I think this is nothing more than a cool feature in detailing + playing around with some scenes. (Like men in the forrrm! Mapping missions only!)There are projects that are directly built entirely on mapping, well, there are all kinds of quests, puzzles or post-apocalyptics, I did not see the need to directly fill everything up with objects from DYOM #, including. I don't fully understand how mapping can be "secondary"? Secondary to what? Kind of typical? Well, I don’t know, rather not very diligently created.
Okay, I don’t agree with everything, but there is food for thought, time to correct it too, so thank you for the review, on the whole it is written on the case, reasonably, sensibly, with feeling, with arrangement.
Well, except maybe something... Not enough time for the race, seriously? I was in my worst try, when I rolled over on the springboard, demolished the fence and collected all the fences on the snake, I arrived four seconds before the end. And so on average, he came in about 15 seconds.
How did you drive there, buddy? Or rather, what place that managed to fail this race four times? No offense) Just kidding. But this is really weird.
P.S. The old man is not a synonym for “good duomer”, unfortunately, I don’t know how to do these duoms of yours and never knew how, I just accidentally zamimokodil in the community, so don’t be upset, it doesn’t end on me with one duom, there will be some other high-quality projects ... hope. If it's any consolation, you won't see me here very soon and you won't have to suffer much in my disgusting missions (: isn't that a positive thing?
PSS ! It's funny that I personally consider the story of Haskay my failure, well, it was made according to the canons of Mephisto, it was really cool, it seems to me, the ACTION is unrestrained and colorful and farting in all directions, for me personally this is a breakthrough ACTION project.
So it goes.
The story is really rustic - it's done more or less deliberately, as I was trying to focus more on the characters' personalities and their interactions with each other, which is probably why I prooo...loved the quality of the story itself. Indeed, there is a certain similarity with the Black Life. I really like to flirt with the theme of memories and stories - this is my pen, if this style of narration does not suit me, I understand and accept this, and I will either try to implement it better in the future, or abandon it, well, rather the second, otherwise there are many projects about all kinds of flashbacks - also not so hot.
About that, was it stupid to play secrets? Yes, stupid, and the main character acted stupidly, I wrote this stupidity into his character as best I could. Here's the question, which I don't fully understand. Or is the claim that this move itself is not very good, I didn’t reveal it well and therefore the plot is bad?
If the former, then it is worth accepting that this is a character who did this, he made this kind of mistake. If the latter, then this is already my flaw, but I would like you to explain this point better,
My dialogues are certainly not the height of genius, ala Tarantino, but I don’t see anything in them that is so irrevocably and worthlessly bad. I can justify myself by saying that I tried to make them alive and convey those same characters, but I agree that the character of Frankie (I understand the stupid slang from the review, is it about him?)it turned out too caricatured, it’s just that I must admit that I don’t know how to work with a similar image of a character, but if you don’t try, you won’t learn.
But whatever I write now about the dialogues, these are nothing more than attempts to justify themselves. Well, unless I get a review about the text from a professional linguist). I do not agree with the claim about the text and counted on the assessment of at least "acceptable" and not "disgusting" like yours, and that's it. I'll see how people who still play will appreciate if they talk about the text of the dialogues in general.
With the technical part, I experimented a lot and found a style, unfortunately I never found it, kayuss, I will try better. I don’t remember that there would be cameras drilling the actors and the walls right everywhere and all the time and whatever I could save from this, but I know there are at least two points, most likely I missed something, then I’ll look again.
Yep, mapping. You see, I'm not a supporter of mapping for the sake of mapping, I'm not one of those who like to pile all sorts of objects, effects, other screw-flashes everywhere, I think this is nothing more than a cool feature in detailing + playing around with some scenes. (Like men in the forrrm! Mapping missions only!)There are projects that are directly built entirely on mapping, well, there are all kinds of quests, puzzles or post-apocalyptics, I did not see the need to directly fill everything up with objects from DYOM #, including. I don't fully understand how mapping can be "secondary"? Secondary to what? Kind of typical? Well, I don’t know, rather not very diligently created.
Okay, I don’t agree with everything, but there is food for thought, time to correct it too, so thank you for the review, on the whole it is written on the case, reasonably, sensibly, with feeling, with arrangement.
Well, except maybe something... Not enough time for the race, seriously? I was in my worst try, when I rolled over on the springboard, demolished the fence and collected all the fences on the snake, I arrived four seconds before the end. And so on average, he came in about 15 seconds.
How did you drive there, buddy? Or rather, what place that managed to fail this race four times? No offense) Just kidding. But this is really weird.
P.S. The old man is not a synonym for “good duomer”, unfortunately, I don’t know how to do these duoms of yours and never knew how, I just accidentally zamimokodil in the community, so don’t be upset, it doesn’t end on me with one duom, there will be some other high-quality projects ... hope. If it's any consolation, you won't see me here very soon and you won't have to suffer much in my disgusting missions (: isn't that a positive thing?
PSS ! It's funny that I personally consider the story of Haskay my failure, well, it was made according to the canons of Mephisto, it was really cool, it seems to me, the ACTION is unrestrained and colorful and farting in all directions, for me personally this is a breakthrough ACTION project.
So it goes.
Healthy. Well, I would say that I did not go anywhere. I just have such productivity - to release missions every couple of years.
For fun, I played purely new projects in order to see what is happening now finally in DYOM, did I find a certain ba...ba..buya? Granny yes. To be honest, I'm not impressed with these missions at all (sorry Bababuy, if you're reading this, it's nothing personal, I have nothing against it)
But I’m sure for those times that I wasn’t here, various good projects came out, maybe I’ll take care of their passage anyway.
For fun, I played purely new projects in order to see what is happening now finally in DYOM, did I find a certain ba...ba..buya? Granny yes. To be honest, I'm not impressed with these missions at all (sorry Bababuy, if you're reading this, it's nothing personal, I have nothing against it)
But I’m sure for those times that I wasn’t here, various good projects came out, maybe I’ll take care of their passage anyway.
Yes, it is difficult to argue with Saturnfan in this regard. Another contribution to this was made by the guys who made DYOM, Patrick and Dutchy, stopped developing it and generally merged somewhere for about four years already. And when a mod that has a community is abandoned, it (the community) inevitably withers and falls into decay.
Although I do not monitor the situation in the West, I remember the same Saturnfan wrote that things are better there with this. Well, this is most likely true, since I watched on YouTube for fun, who was filming the passage of DYOM. The Russian-speaking content maker, who is still kind of alive, found only one - this is TraHera and he has the last video related to the modification 2 months ago, in turn, the English-language YouTube is constantly supplemented with content on this topic, from several creators.
With missions, how will it go. Of course, there are still some ideas, but it’s one thing to have ideas, it’s another to implement them, I know that earlier than in a month I’ll definitely not sit down for anything, there are things to do on the most important DUOMA in the spring, in the summer I’ll sit down to do something, or maybe I’ll disappear again into oblivion, let's see.
Although I do not monitor the situation in the West, I remember the same Saturnfan wrote that things are better there with this. Well, this is most likely true, since I watched on YouTube for fun, who was filming the passage of DYOM. The Russian-speaking content maker, who is still kind of alive, found only one - this is TraHera and he has the last video related to the modification 2 months ago, in turn, the English-language YouTube is constantly supplemented with content on this topic, from several creators.
With missions, how will it go. Of course, there are still some ideas, but it’s one thing to have ideas, it’s another to implement them, I know that earlier than in a month I’ll definitely not sit down for anything, there are things to do on the most important DUOMA in the spring, in the summer I’ll sit down to do something, or maybe I’ll disappear again into oblivion, let's see.
Yes, everything is already normal, since there is someone here, then there is peace in my soul.
As for promotion, I caught your thought, heard, anyway, I release projects on a surge of nostalgia once every two or three years, I don’t know when I’ll take on the next one, maybe in a month, maybe in another two and a half years (if all this movement around DYOM, will still exist, of course), but I will probably approach pre-production more responsibly, but now I won’t change anything, and the fact that they learn about me only by my deeds, and not by my words is even a plus, well, I I think.
It’s better to show up right away with something ready and roll it out so that they remember you than to feed people with screenshots and posters, without even fully realizing whether you have enough impulse of nostalgia and warm feelings to finish your job or not, in my personal story there was not one or more abandoned projects, just because of that there was not enough fuse.
As for promotion, I caught your thought, heard, anyway, I release projects on a surge of nostalgia once every two or three years, I don’t know when I’ll take on the next one, maybe in a month, maybe in another two and a half years (if all this movement around DYOM, will still exist, of course), but I will probably approach pre-production more responsibly, but now I won’t change anything, and the fact that they learn about me only by my deeds, and not by my words is even a plus, well, I I think.
It’s better to show up right away with something ready and roll it out so that they remember you than to feed people with screenshots and posters, without even fully realizing whether you have enough impulse of nostalgia and warm feelings to finish your job or not, in my personal story there was not one or more abandoned projects, just because of that there was not enough fuse.
Hello.
Yes, this is an exclamation of such sincere, indignant, upset surprise, this is not a complaint like “Don't you love me at all? Well, download and play my project quickly! There is nothing to love me for and if I really chased classes and profits, then I probably wouldn’t do Ru-DYOM.
It's just that the last time I was here, two and a half years ago, or something like that - it was not the norm that a DYOM project was lying around idle, not needed by anyone for more than a day from the beginning of the publication, and I'm spoiled and keeping in mind those times, just really sincerely annoyed, such a situation during the current, in short, banal collision of pink clouds in my brain and harsh reality.
As for the RDS, I don’t know if any of the local regulars remember, but I was part of this community, and quite a significant part, a very long time ago, when the rivers were still made of lava and the Earth’s firmament was just beginning to take shape into something organized, at least somehow in some way.
But I don’t want to push my author’s things through the RDS and any third-party resources, because these are purely my author’s things. Who will look at them, he will look and I will appreciate what is.
In any case, thanks for unsubscribing, because I caught a dismoral when I saw that my project was lying around unnecessary in the file archive. But if people still exist here and have not died out, then I am glad and ready to accept it, and I will descend from my pink clouds without any problems.
Yes, this is an exclamation of such sincere, indignant, upset surprise, this is not a complaint like “Don't you love me at all? Well, download and play my project quickly! There is nothing to love me for and if I really chased classes and profits, then I probably wouldn’t do Ru-DYOM.
It's just that the last time I was here, two and a half years ago, or something like that - it was not the norm that a DYOM project was lying around idle, not needed by anyone for more than a day from the beginning of the publication, and I'm spoiled and keeping in mind those times, just really sincerely annoyed, such a situation during the current, in short, banal collision of pink clouds in my brain and harsh reality.
As for the RDS, I don’t know if any of the local regulars remember, but I was part of this community, and quite a significant part, a very long time ago, when the rivers were still made of lava and the Earth’s firmament was just beginning to take shape into something organized, at least somehow in some way.
But I don’t want to push my author’s things through the RDS and any third-party resources, because these are purely my author’s things. Who will look at them, he will look and I will appreciate what is.
In any case, thanks for unsubscribing, because I caught a dismoral when I saw that my project was lying around unnecessary in the file archive. But if people still exist here and have not died out, then I am glad and ready to accept it, and I will descend from my pink clouds without any problems.
Of course, I imagined that DYOM was no longer needed by anyone and did not hope for super-activity, with hundreds of ratings and a dozen comments. But I didn't think it was that bad. Somehow I'm sad ... unsubscribe, whoever is there at all? Who is alive?
[MLG] FaNT1KIs life as black as yours? Or lighter? Or darker?
Thanks for the tip: D
Thanks for the tip: D
MrBlackMorgan, objectively = examined from the maximum possible angles, not one-sided.
Your claims are just subjective, I’ll even assume their root lies in the fact that you simply do not like Mephistus.
Look, you didn’t take into account.
1) The possibilities of import-export of texts did not disappear anywhere, on the contrary, their ability has expanded significantly, thanks to the translator.
2) As SatournFan already wrote, it became much more convenient to write in the game itself, you just need to get used to the layout.
3) The author personally carefully preserved everything. lies in one archive, at any moment it all switches, changes as you like - the most flexible system. It was announced initially and was quite actively supported in the community.
At the same time, they gave us a real tool, but we are actively poking into a hypothetical tool, a certain script from Andre, which is not yet clear how it will work, and whether Andre will release it at all. But around this script is almost a religion.
P.S.
I do not like it when they try to make themselves misunderstood by everyone, a sort of intellectual elite, not being such and such.
Sioks 03/16/2018, 19:41:54
Your claims are just subjective, I’ll even assume their root lies in the fact that you simply do not like Mephistus.
Look, you didn’t take into account.
1) The possibilities of import-export of texts did not disappear anywhere, on the contrary, their ability has expanded significantly, thanks to the translator.
2) As SatournFan already wrote, it became much more convenient to write in the game itself, you just need to get used to the layout.
3) The author personally carefully preserved everything. lies in one archive, at any moment it all switches, changes as you like - the most flexible system. It was announced initially and was quite actively supported in the community.
At the same time, they gave us a real tool, but we are actively poking into a hypothetical tool, a certain script from Andre, which is not yet clear how it will work, and whether Andre will release it at all. But around this script is almost a religion.
P.S.
Quote: MrBlackMorgan
Of course, most will look at my comment as another whining and will not see the essence of my comment
I do not like it when they try to make themselves misunderstood by everyone, a sort of intellectual elite, not being such and such.
Sioks 03/16/2018, 19:41:54
MrBlackMorgan, objectively = examined from the maximum possible angles, not one-sided.
Your claims are just subjective, I’ll even assume their root lies in the fact that you simply do not like Mephistus.
Look, you didn’t take into account.
1) The possibilities of import-export of texts did not disappear anywhere, on the contrary, their ability has expanded significantly, thanks to the translator.
2) As SatournFan already wrote, it became much more convenient to write in the game itself, you just need to get used to the layout.
3) The author personally carefully preserved everything. lies in one archive, at any moment it all switches, changes as you like - the most flexible system. It was announced initially and was quite actively supported in the community.
At the same time, they gave us a real tool, but we are actively poking into a hypothetical tool, a certain script from Andre, which is not yet clear how it will work, and whether Andre will release it at all. But around this script is almost a religion.
P.S.
I do not like it when they try to make themselves misunderstood by everyone, a sort of intellectual elite, not being such and such.
Sioks 03/16/2018, 19:41:54
Your claims are just subjective, I’ll even assume their root lies in the fact that you simply do not like Mephistus.
Look, you didn’t take into account.
1) The possibilities of import-export of texts did not disappear anywhere, on the contrary, their ability has expanded significantly, thanks to the translator.
2) As SatournFan already wrote, it became much more convenient to write in the game itself, you just need to get used to the layout.
3) The author personally carefully preserved everything. lies in one archive, at any moment it all switches, changes as you like - the most flexible system. It was announced initially and was quite actively supported in the community.
At the same time, they gave us a real tool, but we are actively poking into a hypothetical tool, a certain script from Andre, which is not yet clear how it will work, and whether Andre will release it at all. But around this script is almost a religion.
P.S.
Quote: MrBlackMorgan
Of course, most will look at my comment as another whining and will not see the essence of my comment
I do not like it when they try to make themselves misunderstood by everyone, a sort of intellectual elite, not being such and such.
Sioks 03/16/2018, 19:41:54
MrBlackMorgan, objectively = examined from the maximum possible angles, not one-sided.
Your claims are just subjective, I’ll even assume their root lies in the fact that you simply do not like Mephistus.
Look, you didn’t take into account.
1) The possibilities of import-export of texts did not disappear anywhere, on the contrary, their ability has expanded significantly, thanks to the translator.
2) As SatournFan already wrote, it became much more convenient to write in the game itself, you just need to get used to the layout.
3) The author personally carefully preserved everything. lies in one archive, at any moment it all switches, changes as you like - the most flexible system. It was announced initially and was quite actively supported in the community.
At the same time, they gave us a real tool, but we are actively poking into a hypothetical tool, a certain script from Andre, which is not yet clear how it will work, and whether Andre will release it at all. But around this script is almost a religion.
P.S.
I do not like it when they try to make themselves misunderstood by everyone, a sort of intellectual elite, not being such and such.
Sioks 03/16/2018, 19:41:54
Your claims are just subjective, I’ll even assume their root lies in the fact that you simply do not like Mephistus.
Look, you didn’t take into account.
1) The possibilities of import-export of texts did not disappear anywhere, on the contrary, their ability has expanded significantly, thanks to the translator.
2) As SatournFan already wrote, it became much more convenient to write in the game itself, you just need to get used to the layout.
3) The author personally carefully preserved everything. lies in one archive, at any moment it all switches, changes as you like - the most flexible system. It was announced initially and was quite actively supported in the community.
At the same time, they gave us a real tool, but we are actively poking into a hypothetical tool, a certain script from Andre, which is not yet clear how it will work, and whether Andre will release it at all. But around this script is almost a religion.
P.S.
Quote: MrBlackMorgan
Of course, most will look at my comment as another whining and will not see the essence of my comment
I do not like it when they try to make themselves misunderstood by everyone, a sort of intellectual elite, not being such and such.
Sioks 03/16/2018, 19:41:54
MrBlackMorgan, objectively = examined from the maximum possible angles, not one-sided.
Your claims are just subjective, I’ll even assume their root lies in the fact that you simply do not like Mephistus.
Look, you didn’t take into account.
1) The possibilities of import-export of texts did not disappear anywhere, on the contrary, their ability has expanded significantly, thanks to the translator.
2) As SatournFan already wrote, it became much more convenient to write in the game itself, you just need to get used to the layout.
3) The author personally carefully preserved everything. lies in one archive, at any moment it all switches, changes as you like - the most flexible system. It was announced initially and was quite actively supported in the community.
At the same time, they gave us a real tool, but we are actively poking into a hypothetical tool, a certain script from Andre, which is not yet clear how it will work, and whether Andre will release it at all. But around this script is almost a religion.
P.S.
I do not like it when they try to make themselves misunderstood by everyone, a sort of intellectual elite, not being such and such.
Sioks 03/16/2018, 19:41:54
Your claims are just subjective, I’ll even assume their root lies in the fact that you simply do not like Mephistus.
Look, you didn’t take into account.
1) The possibilities of import-export of texts did not disappear anywhere, on the contrary, their ability has expanded significantly, thanks to the translator.
2) As SatournFan already wrote, it became much more convenient to write in the game itself, you just need to get used to the layout.
3) The author personally carefully preserved everything. lies in one archive, at any moment it all switches, changes as you like - the most flexible system. It was announced initially and was quite actively supported in the community.
At the same time, they gave us a real tool, but we are actively poking into a hypothetical tool, a certain script from Andre, which is not yet clear how it will work, and whether Andre will release it at all. But around this script is almost a religion.
P.S.
Quote: MrBlackMorgan
Of course, most will look at my comment as another whining and will not see the essence of my comment
I do not like it when they try to make themselves misunderstood by everyone, a sort of intellectual elite, not being such and such.
Sioks 03/16/2018, 19:41:54
Folzy, in PM, write me the essence of the problem in more detail, nothing is clear.
But so on a superficial glance I can advise stupid to reinstall cleo and duom. And yes, you need to play the duom in order to play, you will not play in any other way, so many other methods besides installing the duom do not work.
But so on a superficial glance I can advise stupid to reinstall cleo and duom. And yes, you need to play the duom in order to play, you will not play in any other way, so many other methods besides installing the duom do not work.
Something very so-so, to be honest.
All the same, one mission is not enough for melodrama. The characters did not have time to reveal themselves and the plot is not fully understood.
And yes, it was necessary to adjust the soundtrack volume. It is almost inaudible, it is very quiet.
But thanks for the congratulations)
Sioks 02/14/2018, 10:17:48 PM
All the same, one mission is not enough for melodrama. The characters did not have time to reveal themselves and the plot is not fully understood.
And yes, it was necessary to adjust the soundtrack volume. It is almost inaudible, it is very quiet.
But thanks for the congratulations)
Sioks 02/14/2018, 10:17:48 PM
MrBlackMorgan , well, I think, if there was no fasting, no one would have known about the story, right?
Do not be stupid, please.
Do not be stupid, please.
MrBlackMorgan, Mephisto edited and posted the first post, which gave a start to our game, and also with enviable regularity reminded me, first of all, of the need to invest in our business. So, I think he received this title deservedly.
Moreover, he did not ask to mention him in this vein at all - this is purely my assessment of his actions.
Moreover, he did not ask to mention him in this vein at all - this is purely my assessment of his actions.
The atmosphere, the characters, the interweaving of fate and the sense of path drag.
But the logic of what is happening is broken, the narration is crumpled, the conversations are terrible at times, well, there were some bugs.
But overall, not bad, deserves a plus.
But the logic of what is happening is broken, the narration is crumpled, the conversations are terrible at times, well, there were some bugs.
But overall, not bad, deserves a plus.
Deker, when it is necessary?
Isn’t it easier to spawn a player on the street, but to teleport him to the interior with his first goal?
Isn’t it easier to spawn a player on the street, but to teleport him to the interior with his first goal?
The very idea of TD in Sana'a is very cool and quite feasible!
But if you realize it, then it is not so monotonous and prolonged. The first project of all that I played, which I did not complete until the end, because I was simply tired of doing the same things over and over again, in the hope of a change, is crazy.
But if you realize it, then it is not so monotonous and prolonged. The first project of all that I played, which I did not complete until the end, because I was simply tired of doing the same things over and over again, in the hope of a change, is crazy.
iTorres, recklessly.
Such a fuss was raised because of this Pasta. Now the authors of bad missions will be shouted "PASTEN SUBSCRIBER!"
Doesn't it seem ridiculous and simply stupid to anyone?
The post has been edited by Sioks on 03/19/2016 at 09:55:55 am
Such a fuss was raised because of this Pasta. Now the authors of bad missions will be shouted "PASTEN SUBSCRIBER!"
Doesn't it seem ridiculous and simply stupid to anyone?
The post has been edited by Sioks on 03/19/2016 at 09:55:55 am
It's just that someone needs a scandal to raise their popularity, that's all.
The post has been edited by Sioks on 03-16-2016 at 11:27:47 AM
The post has been edited by Sioks on 03-16-2016 at 11:27:47 AM
HenryMark, LoL
Actually, on the contrary, the site is for those who use mods, and those who make mods, they make them for those who use. This site acts as an intermediary between the modmaker and the consumer.
The post has been edited by Sioks on 03-14-2016 at 12:17:20 PM
Quote: HenryMark
And most importantly, the site is not for those who use mods, but for those who do.
Actually, on the contrary, the site is for those who use mods, and those who make mods, they make them for those who use. This site acts as an intermediary between the modmaker and the consumer.
The post has been edited by Sioks on 03-14-2016 at 12:17:20 PM
It seems to me that those who put a minus did not play the project.
One moment with a helicopter is worth a lot!
One moment with a helicopter is worth a lot!
Well, that's not interesting, although the mod itself is made quite original. MB put it, check it out.
Missions are made soundly)
Behind the "waste" people do not see innovations in the gameplay, general setting and competent, heterogeneous ACTION, but they are there.
Post edited by Sioks on 03/06/2016 at 10:33:31 AM
Behind the "waste" people do not see innovations in the gameplay, general setting and competent, heterogeneous ACTION, but they are there.
Post edited by Sioks on 03/06/2016 at 10:33:31 AM
And not cool and not respected DYOMs and not DYOMs at all, even if these not DYOMs are cool and respected do you mean? OK.
Let's see what Mission is.
Let's see what Mission is.
Okay, good for the first time, more or less playable. If only to tighten up the dialogues and learn how to fix the bug with the radar.
Quote: mission
- Military base with rocket
- I'm su
- Do not ssy, bring down!
- I'm su
- Do not ssy, bring down!
Into the gold quotes DYOM!
In short:
The plot is incoherent nonsense
Gameplay - miserable shooters
The characters are wooden dummies
The universe has not been revealed.
Think over your mistakes, play yourself in what you are offering here and do better.
And please don't be rude!
The plot is incoherent nonsense
Gameplay - miserable shooters
The characters are wooden dummies
The universe has not been revealed.
Think over your mistakes, play yourself in what you are offering here and do better.
And please don't be rude!
maxandmov, come on, this file will not hit the reputation of the auditors which you "value" so much. The mission is simply amazing! There are such elements of gameplay and camera work that the entire top of the DYOM community was not lying around.
And do not drive on the Blue Donkey, he has excellent projects, just some people do not understand.
And do not drive on the Blue Donkey, he has excellent projects, just some people do not understand.
Well, the prince will not come off, but fine. And really small, a trifle is felt in the mission in everything. You didn't have so many goals on the mission, I could have done cutscenes with the actor while scanning photos of cars, because once it turned out that I did not approach the photo so well and my GG scanned the air, it looked stupid. And the cars should have been closed, otherwise I was quite calmly able to enter Turismo. And in general, make a pack of "GTanized" missions from PayDay2 right away, otherwise it's too small.
ZY vbv, I alone did not understand what is wrong with the description? Explain to me somebody.
Post edited by Sioks on 06/09/2015 at 18:39:19
ZY vbv, I alone did not understand what is wrong with the description? Explain to me somebody.
Post edited by Sioks on 06/09/2015 at 18:39:19
And there is a Tajik suicide going on here. Well, since the Tajik sroskomnadzor did he have his own reasons for this? I decided to find out, downloaded, looked, what can I say?
Well, I ran, read delicious dialogues, ended up in purgatory ... this mission, in my opinion, is like a purgatory from which there is no way out. I couldn't get through because I don't know what to do there.
Well, in short, the author is well done, 12 jamshuts / 10