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Nikoljus, I moved away from moding, so I don't know if I can release, or rather find the mod itself.
Through the script, I change the character's gait style to a fly-roll jump, and, accordingly, create an IFP file in which this animation is. Nothing complicated, I didn't release the mod because of how raw it was, but there was no desire to finish it. If you are personally interested, I can give it to you, and you will finish it, well, if you can do it well.
Quote: Dakurlz
QwertNikol,
I'm wondering how you manage to animate and still be able to aim and shoot?
I'm wondering how you manage to animate and still be able to aim and shoot?
Through the script, I change the character's gait style to a fly-roll jump, and, accordingly, create an IFP file in which this animation is. Nothing complicated, I didn't release the mod because of how raw it was, but there was no desire to finish it. If you are personally interested, I can give it to you, and you will finish it, well, if you can do it well.
Black Stallion, I came up with, you create a mod that .... does not change the original CA .... brilliantly, everyone will just start playing at once.
The mod is good, I'm surprised that someone in 2016 is still doing something for GTA.
The post has been edited by QwertNikol on 02/20/2016 at 07:43:33 AM
The mod is good, I'm surprised that someone in 2016 is still doing something for GTA.
The post has been edited by QwertNikol on 02/20/2016 at 07:43:33 AM
tachionic,
A guide to action, well, yes, if you haven't come to such a thought before? the presence of a skybox there and a smooth transition between textures, about what the authors could do was implemented.
A guide to action, well, yes, if you haven't come to such a thought before? the presence of a skybox there and a smooth transition between textures, about what the authors could do was implemented.
Quote: tachionic
This is undoubtedly wonderful. But why NOBODY can make a script in which several skyboxes would change, say 1 time within 4-6 hours, smoothly passing one into the other, so that there are clouds during the day and stars at night? And for some reason, in all variants I have a seam on the north side.
Maybe because there are difficulties with the implementation? If you gave the author an algorithm how to do this, it would be great, and so is idle talk.
Quote: Tarasello
what version of 3d max?
What will the Max version do for you? In the studio's charter, Avtodesk doesn't make very many changes from version to version.
If you are a critic, then criticize normally.
About you, use the text or something, otherwise a set of incoherent speech comes out, it's disgusting to listen to you. You will sound the same as 80% of "novice bloggers" and your criticism is boorish and harsh, exactly the same as I wrote about you, ie without respect for the author.
Well, in fashion, yes there are bugs, but such a global alteration of the GG will lead to bugs anyway. And the fact that you say "Nobody drove him to spread the mod" is a lie, any author is urged on by fans, and for sure they require vidos from you as soon as possible. Again, if he had replaced all the clothes it would have taken the same amount of time. Therefore, he simply limited the amount of clothes, then such glitches when saving.
I completely agree on animation here, I told Denis about it, but again he is not an animator, he just loaded animations into the game from those available on the Internet.
I also wanted to say about skinning, throwing off skirts, dresses, etc. really difficult, I know it myself, I made such an order. modifier "Skin" and skeleton specificity, it is not realistic to do without bugs.
Well, accept the fact that he does everything for free, for you. My skills are enough to make the same mod, and do the animation myself. But I'm not going to do it for free right now, just because it's empty. I got 7 thousand rubles for tying 9 sets of women's clothing and the girl herself to the skeleton, for a small studio, it sounds like bragging, but however, this is just an example that you should appreciate what modmakers give you, especially if it is of relatively high quality and new in comparison with other modmakers.
At one time, BlackMax made characters for the gta, everyone jerked off on them, they said that he was cool, but in fact he had a rather weak "Skining". There are no complaints about BlackMax, I respect him as an author, but I speak in fact.
Post edited by QwertNikol on 12/23/2015 at 04:00:04 AM
About you, use the text or something, otherwise a set of incoherent speech comes out, it's disgusting to listen to you. You will sound the same as 80% of "novice bloggers" and your criticism is boorish and harsh, exactly the same as I wrote about you, ie without respect for the author.
Well, in fashion, yes there are bugs, but such a global alteration of the GG will lead to bugs anyway. And the fact that you say "Nobody drove him to spread the mod" is a lie, any author is urged on by fans, and for sure they require vidos from you as soon as possible. Again, if he had replaced all the clothes it would have taken the same amount of time. Therefore, he simply limited the amount of clothes, then such glitches when saving.
I completely agree on animation here, I told Denis about it, but again he is not an animator, he just loaded animations into the game from those available on the Internet.
I also wanted to say about skinning, throwing off skirts, dresses, etc. really difficult, I know it myself, I made such an order. modifier "Skin" and skeleton specificity, it is not realistic to do without bugs.
Well, accept the fact that he does everything for free, for you. My skills are enough to make the same mod, and do the animation myself. But I'm not going to do it for free right now, just because it's empty. I got 7 thousand rubles for tying 9 sets of women's clothing and the girl herself to the skeleton, for a small studio, it sounds like bragging, but however, this is just an example that you should appreciate what modmakers give you, especially if it is of relatively high quality and new in comparison with other modmakers.
At one time, BlackMax made characters for the gta, everyone jerked off on them, they said that he was cool, but in fact he had a rather weak "Skining". There are no complaints about BlackMax, I respect him as an author, but I speak in fact.
Post edited by QwertNikol on 12/23/2015 at 04:00:04 AM
my mod does not work writes that it is not possible to connect to the server others are not looking for what to do I do not know
How to create your own server help?!?!
How to create your own server help?!?!
Well, even as it was not convinced, all except the first are not interesting at all, and wildly not logical.
Well, the parody is funny.
Well, the parody is funny.
That's right, they protect their copyrights, and they also gave the go-ahead to develop mods for a loner.
Everyone writes about a lot of money, what they earn, and the fact that their staff is huge and everyone has to pay, and nobody needs to do new projects? You yourself will whine if rock music stops releasing something or starts releasing all sorts of shit. The online version also needs to be maintained, respond to bugs, release dls, monitor cheaters, and so on. As far as I know, GTA Online is the only game of this kind so far, not a single GTA clone has such a success.
You look at the salary of the same Trideshniks, the money there is not small, because this is labor and it must be paid for.
It's good for you to sit and talk when you don't have your product.
Everyone writes about a lot of money, what they earn, and the fact that their staff is huge and everyone has to pay, and nobody needs to do new projects? You yourself will whine if rock music stops releasing something or starts releasing all sorts of shit. The online version also needs to be maintained, respond to bugs, release dls, monitor cheaters, and so on. As far as I know, GTA Online is the only game of this kind so far, not a single GTA clone has such a success.
You look at the salary of the same Trideshniks, the money there is not small, because this is labor and it must be paid for.
It's good for you to sit and talk when you don't have your product.
This is really good Russia, such a typical outback, broken roads, holes, mud, everything in vegetation, bushes and trees. I'll even put the GTA mod for your sake.
Quote: SergeDV
I hope that this is so, otherwise his CJ 2015 is an outright horror. I'd like to see a nominal skin, not a shitty job full of flaws, ranging from the wrong hairstyle to a motorcycle / bicycle helmet and a skinny butt for an adult young female Cj.
Find his group by nickname and come in, he just finished the main part of the modification.
Quote: Liimert
JereX9999_By_KiRiCh,
Do you think DSHGames will come back to the site and do something?
Do you think DSHGames will come back to the site and do something?
But he seems to be working, he lays out the development process in his group in VK, and the skins come out of him, and besides, his level has significantly increased as well as his sense of taste, plus he uses the normal map. And I don't know anything about returning to drugs.
I hope you will still release it, it seems like there were a lot of good globals from you, all sorts of alpha versions, but you never finished one, at least I hope you will release this one.
For you, anyone who prefers good graphics grapodocher, in gta 5 graphics strongly sets the atmosphere, nature, lighting and so on. I only use it at minimum salaries, and I preferred to postpone it until better times, ran a little, but would prefer to enjoy the game to the fullest, to appreciate all the work that Rocky has done here.
I mean that it is not necessary to call everyone in a row "grafodrochera", the more this is interpreted as an insult.
The grapher is rather the one who saw one stretched texture in the game, called the game shit and its creator, without considering other aspects of the game.
I mean that it is not necessary to call everyone in a row "grafodrochera", the more this is interpreted as an insult.
The grapher is rather the one who saw one stretched texture in the game, called the game shit and its creator, without considering other aspects of the game.
Stvosi, you are talking nonsense, for all the time of modding there were many modifications to open interiors, so stealing an idea is not appropriate here if the author did everything himself.
Immediately I remembered my mod Get / remove the second weapon... The idea of the animation is similar)
The mod is simple, but not bad, here the script itself would be altered to a more successful one, but this is no longer for you.
The mod is simple, but not bad, here the script itself would be altered to a more successful one, but this is no longer for you.
JohnsonBros., I have no idea, I have no such problems, maybe the cleo 4 is not the same, we can do something else.
andrey_124I don't remember 80 percent, everything was decided by random and out of 10, 8 cases the car is closed, the remaining 2 are open.
It is solid with DK22Pac , I can make a good running animation, and I'm not the most skilled animator.
Oh, it's cool, it reminded me of the Simpsons game, there, too, you could sit in the destroyed cars.
Quote: OtVeRtKa_1548
It crashes after 3-4 collapses, and so the rules, +
It's strange, I rolled a bunch of necks, there were no flights, okay, let's see.
Alexey1999, it wasn't even a beta, I haven't changed anything since that time, I just posted it to check if there is anyone interested here.
Thank you all, as I understand there is a reason to make a new, high-quality version of the modification?
And I would also like to know if it is worth creating a topic on Gforms, there is a group on VK, but no one really visits it, but I would like to visit it, because I would have released a couple of different kinds of mods.
And I would also like to know if it is worth creating a topic on Gforms, there is a group on VK, but no one really visits it, but I would like to visit it, because I would have released a couple of different kinds of mods.
stepander95, you yourself probably know that you can't get off of it, especially if you know how to do something.
I did not mention that the script itself closes the machines because in GTA, almost everything is open
Post edited by QwertNikol on 02/10/2015 at 06:09:42 PM
I did not mention that the script itself closes the machines because in GTA, almost everything is open
Post edited by QwertNikol on 02/10/2015 at 06:09:42 PM
vlad352, no, all the mods of this kind were produced only by me, it seems that no one did anything like that.
The voice acting pleased, well, except that the voice was displayed in the left column, well delivered speech and normal recording quality.
DepitonatorI could come up with 100 such ideas, only the sense of words, I do animations for at least some example (reference). Show me the video
Quote: ShEbUREK
The sound would change ...
Change, I just didn't find another one, if you just find it instead of the old one with the same format and name.
Honestly, you're a weakling .... , many people somehow went through the game without cheats and help and norms (but not me, I think cheats in a gtashka are the main feature).
Well, in fact, the mod is meaningless for a normal game, there is a mod for regeneration, and that is more successful than additional. health scale.
Well, in fact, the mod is meaningless for a normal game, there is a mod for regeneration, and that is more successful than additional. health scale.
still released) I already forgot that I did a lot of animations for fashion, the current in the video recognized and remembered them.
I liked skating, the current fast skating anima is not very good, it looks strange, but otherwise cool
Good lessons, but you need to learn how to remove the skeleton displays so that there are fewer problems. This is the Display tab next to the Moion tab, and there is a hide by category scroll, put a daw on the bone object and the beeped bones are not displayed.
And when skinning there you can not select all the vertices, but select only the vertex of a specific model and select the entire model. This is where the Vertex is, just below the Select Element.
And when skinning there you can not select all the vertices, but select only the vertex of a specific model and select the entire model. This is where the Vertex is, just below the Select Element.
The lack of eyes is bad, and even though they are not so similar to tommy and wick, they can be used for skins, and quite to replace the head of the GG.
tachionic , lol, is this your mod, why should I do this? You should be responsible for its quality and your reputation as a mod maker.
As far as I know, the mip map is done with one click in a workshop, we can be mistaken.
And another drawback is that there are no lodges to fashion.
As far as I know, the mip map is done with one click in a workshop, we can be mistaken.
And another drawback is that there are no lodges to fashion.
Dude is cool, of course, but a couple of downsides:
1.Mip map, it apparently does not exist, and the textures are too poisonous in color, very striking in the game without mods.
2. There are no textures on the windows, do at least because you have greenish insoles inside one of the houses.
Well, the mod is cool, I liked it very much.
1.Mip map, it apparently does not exist, and the textures are too poisonous in color, very striking in the game without mods.
2. There are no textures on the windows, do at least because you have greenish insoles inside one of the houses.
Well, the mod is cool, I liked it very much.
Tok recently wanted to know what's wrong with the mod. Well, not bad, one of the advantages is not to bother with the paths, everything can be done with scripts, and the disadvantage is if you make a full-fledged system for extracting survival rears, etc. although if you write down the map, yes the Persians and it will be of high quality, the modmakers themselves will run and do it, I would even do a couple of zombie killing effects.
And it was not easier to take to do the same as you did, only without replacing the model, but just, as it were, in a script to create an RC car and attach a model to it, according to this principle there are mods for controlling a large ship, submarine, skateboard, and something else It was.
Well done, everything is set up realistic, chaotic.
Another nice idea would be to try to make a beating window
Post edited by QwertNikol on 10-28-2014 at 19:57:18
Another nice idea would be to try to make a beating window
Post edited by QwertNikol on 10-28-2014 at 19:57:18
There was a more successful mod with a cobweb aiming point, there was really a cobweb and the GG was clinging to buildings, also of course with bugs, but better than that
If the current was not as scheduled, but random.
Post edited by QwertNikol on 10/23/2014 at 5:19:39 PM
Post edited by QwertNikol on 10/23/2014 at 5:19:39 PM
I have one option, maybe I'll even finish this mod, I doubt it, of course, but not enough) A little lit up