Good day to all. I really liked making the military base realistic, but this can't last long, and I decided to create a small cleo project. So, the mod completely makes the military base realistic. Every little thing has been fixed. Everything is done the way it was in the "black project" mission, namely: 1. Searchlights at a military base. If CJ notices at least one searchlight, soldiers will come running from all sides. 2. The latest protection. Security works on the principle of "violation code" (as in the mission). If CJ walks near the fence of the military base, will be turned on!green code. At this time, the guards will patrol the territory of the military base. As soon as CJ tries to enter the territory of the military base, will be turned on!blue code. Security will be allowed to shoot to kill. Well, if CJ can get to the main entrance to the military base, ! will be turned on!code red. It will be very difficult, as the guards will do everything possible to kill the intruder! 3. Entry and exit are more realistic! At the request of many users, I made it possible to open pneumatic gates on a special tower (screenshot in the archive). The gates open temporarily. Then they close again. And also: In one of the rooms at the military base there is a deal of soldiers. They are armed with dangerous weapons. In the same room, you can turn off the air defense system. In all laboratories you can meet scientists. They are neutral towards the player and just go about their business. This is the last script on the topic "zone 69". In subsequent scripts, I will deal with other objects on the map that need to be finalized.